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K4stic

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  1. K4stic

    help

    post full code -.-
  2. K4stic

    help

    blipbtn = guiCreateButton(22, 422, 110, 30, "setBlip", false, window) addEventHandler("onClientGUIClick", root, function (player) if (source == blipbtn) and (source == Blip) then local player = guiGridListGetItemText (playersgrid, guiGridListGetSelectedItem (playersgrid), 1) local Blip = createBlipAttachedTo ( player, 22 ) end end )
  3. K4stic

    help

    it's make Blip attached?
  4. K4stic

    help

    this must work blipbtn = guiCreateButton(22, 422, 110, 30, "setBlip", false, window) addEventHandler("onClientGUIClick", root, function () if (source == blipbtn) then local player = guiGridListGetItemText (playersgrid, guiGridListGetSelectedItem (playersgrid), 1) local Blip = createBlipAttachedTo ( player, 22 ) end end )
  5. K4stic

    help

    if not work my previus try this: blipbtn = guiCreateButton(22, 422, 110, 30, "setBlip", false, window) addEventHandler("onClientGUIClick", root, function (player) if (source == Blip) then local player = guiGridListGetItemText (playersgrid, guiGridListGetSelectedItem (playersgrid), 1) local Blip = createBlipAttachedTo ( player, 22 ) end end )
  6. K4stic

    help

    is no attach the blip or just you see the error?
  7. K4stic

    help

    Try this: blipbtn = guiCreateButton(22, 422, 110, 30, "setBlip", false, window) addEventHandler("onClientGUIClick", root, function (player) if (source == blip) then local player = guiGridListGetItemText (playersgrid, guiGridListGetSelectedItem (playersgrid), 1) local Blip = createBlipAttachedTo ( player, 22 ) end end )
  8. Trollolol i only ask help nothing else if you thing tosring not will work post code that who you think will work i will test the script then i will have 2 players
  9. K4stic

    Help..

    To replace the object worlds need make .dff and .txd and .col to be work fine else will make it crash
  10. says on line 12: attempt to concatenate a boolean value --Server side function sortTimerj(plr,timer,time) if timer and time then if isTimer(timerjTimer) then killTimer(timerjTimer) end timerjTimer = setTimer(function(plr) time = time - 70 m,s,cs = msToTimeStr(time) fullTime = m..":"..s textItemSetText(timer,"Time Left : "..tostring(fullTime).."") if plr then setElementData(getResourceRootElement(getThisResource()),""..getPlayerSerial(plr).."-t",time) end if ( tonumber(m) <= 0 and tonumber(s) <= 0 and tonumber(cs) <= 0 ) then onTimerFinish(plr,timer) end end , 50 , 0 ,plr ) end end
  11. K4stic

    Help x2

    not understand you
  12. K4stic

    One Problem

    here: addEventHandler ( "onClientGUIClick", here add button name, randomVehColors, false )
  13. K4stic

    Help x2

    no work here full code local playerBlipRoot = createElement("playerBlipRoot", "playerBlipRoot") function resourceStart() for _, player in ipairs(getElementsByType("player")) do if player ~= localPlayer then local r,g,b = getTeamColor(getPlayerTeam(player)) local blip = createBlipAttachedTo(player, 0, 2, r,g,b, 255, 1) setElementParent(blip, playerBlipRoot) end end end addEventHandler("onClientResourceStart", root, resourceStart) function playerJoin() local r,g,b = getTeamColor(getPlayerTeam(source)) local blip = createBlipAttachedTo(source, 0, 2, r,g,b, 255, 1) setElementParent(blip, playerBlipRoot) setTimer(updateBlipColor, 1500, 1, blip) end addEventHandler("onClientPlayerJoin", root, playerJoin) function playerQuit() for _, blip in ipairs(getElementChildren(playerBlipRoot)) do if getElementAttachedTo(blip) == source then destroyElement(blip) end end end addEventHandler("onClientPlayerQuit", root, playerQuit) function updateBlipColor ( player ) local attachedblip = getElementAttachedTo ( player ) if ( attachedblip ) then local r,g,b = getTeamColor ( getPlayerTeam( player ) ) setBlipColor(attachedblip, r,g,b, 255) end end --setTimer(updateBlipColor, 1000, 0)
  14. this script is mine script who you find in community and link: https://community.multitheftauto.com/index.php?p= ... ls&id=6198 and i will help you! --Client side time1 = setTimer( function ( ) for _, vehicle in ipairs ( getElementsByType ( "vehicle" ) ) do if getElementHealth(vehicle) < 260 then setVehicleDamageProof( vehicle, true) time2 = setTimer( blowVehicle ( vehicle ), 500000, 0) else if getElementHealth(vehicle) >= 299 then setVehicleDamageProof( vehicle, false) killTimer ( time2 ) end end end end, 1000, 0)
  15. K4stic

    Help x2

    1. how charge to the scale for object's be differend but only for this table i know the code for scale is "setObjectScale ( object, scale )" local aObjects = { { "Hat 1", 2052 }, --scale 1 { "Hat 2", 2053 }, --scale 1 { "Hat 3", 2054 }, --scale 1 { "Grass Hat", 861 },--scale 0.9 { "Grass Hat 2", 862 }, --scale 0.9 { "Flag hat", 2993 }, --scale 1 { "Pizza Box hat", 2814 }, --scale 1 { "Roulete hat", 1895 }, --scale 0.8 { "Ventilator hat", 1661 }, --scale 0.8 { "Model car hat", 2485 }, --scale 1 }; 2. how fix this to refresh blip's? says warning on "getElementAttachedTo" function updateBlipColor ( player ) local attachedblip = getElementAttachedTo ( player ) if ( attachedblip ) then local r,g,b = getTeamColor ( getPlayerTeam( player ) ) setBlipColor(blip, r,g,b, 255) end end
  16. MADE Bro just edit Meta.xml you will find it in there
  17. you mean then spawn second to be destroyed the previus Vehicle?
  18. Manve not only damien111 learn something from your turf system from it and i learn something so big thanks you because make this resource
  19. it's basic and easy local pArea = createRadarArea( -1442.904296875, -971.251953125, 100, 100, 0, 0, 0, 125 ) local pCuboid = createColRectangle( -1442.904296875, -971.251953125, 100, 100 ) BigSmokes = createTeam("Nazis", 255, 0, 255) addEventHandler("onResourceStart",resourceRoot,function() end ) addEventHandler('onColShapeHit', root, function( p ) -- you should have added player param here local iR, iG, iB = getTeamColor(getPlayerTeam( p ) ) local rR, rG, rB = getRadarAreaColor ( pArea ) if (getPlayerTeam( p )) then if( source == pCuboid ) then if ( iR == rR and iG == rG and iB == rB ) then else if(getElementData( aCuboid, "TurfInProgress" )) then else setRadarAreaFlashing ( aArea, true ) setElementData( aCuboid, "TurfInProgress", true ) wave1 = setTimer( function() setElementData( aCuboid, "TurfInProgress", false ) setRadarAreaColor ( aArea, tR, tG, tB, 125 ) setRadarAreaFlashing ( aArea, false) country = getElementData( p, "Country" ) setElementData( aArea, "CountryOwned", country) end, 60000, 1 ) end end end end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) setElementData( aCuboid, "TurfInProgress", false ) setRadarAreaFlashing ( aArea, false) end end ) addEventHandler( "onPlayerWasted", getRootElement( ), function() if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) setElementData( aCuboid, "TurfInProgress", false ) setRadarAreaFlashing ( aArea, false) end end ) and replace all aCuboid to pCuboid and aArea to pArea
  20. good tutorial Bro but use this: part 1 Part 2
  21. stolen with edit's: https://community.multitheftauto.com/ind ... ls&id=6411 Original: https://community.multitheftauto.com/index.php?p= ... ils&id=695 DONE
  22. i find this tut => https://wiki.multitheftauto.com/wiki/GuiGetScreenSize so no need more help
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