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K4stic

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Everything posted by K4stic

  1. any error? because for me it's work
  2. Try This function onPlayerQuit ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local x,y,z = getElementPosition (source) setAccountData ( playeraccount, "s.HandMoney", getPlayerMoney ( source ) ) setAccountData (playeraccount, "s.skin", tostring (getPedSkin (source))) setAccountData (playeraccount, "s.x", x) setAccountData (playeraccount, "s.y", y) setAccountData (playeraccount, "s.z", z) setAccountData (playeraccount, "s.int", getElementInterior (source)) setAccountData (playeraccount, "s.dim", getElementDimension (source)) setAccountData (playeraccount, "s.rot", getPlayerRotation (source)) setAccountData (playeraccount, "s.weap0", getPedWeapon ( source, 0 )) setAccountData (playeraccount, "s.weap1", getPedWeapon ( source, 1 )) setAccountData (playeraccount, "s.weap2", getPedWeapon ( source, 2 )) setAccountData (playeraccount, "s.ammo2", getPedTotalAmmo ( source, 2 )) setAccountData (playeraccount, "s.weap3", getPedWeapon ( source, 3 )) setAccountData (playeraccount, "s.ammo3", getPedTotalAmmo ( source, 3 )) setAccountData (playeraccount, "s.weap4", getPedWeapon ( source, 4 )) setAccountData (playeraccount, "s.ammo4", getPedTotalAmmo ( source, 4 )) setAccountData (playeraccount, "s.weap5", getPedWeapon ( source, 5 )) setAccountData (playeraccount, "s.ammo5", getPedTotalAmmo ( source, 5 )) setAccountData (playeraccount, "s.weap6", getPedWeapon ( source, 6 )) setAccountData (playeraccount, "s.ammo6", getPedTotalAmmo ( source, 6 )) setAccountData (playeraccount, "s.weap7", getPedWeapon ( source, 7 )) setAccountData (playeraccount, "s.ammo7", getPedTotalAmmo ( source, 7 )) setAccountData (playeraccount, "s.weap8", getPedWeapon ( source, 8 )) setAccountData (playeraccount, "s.ammo8", getPedTotalAmmo ( source, 8 )) setAccountData (playeraccount, "s.weap9", getPedWeapon ( source, 9 )) setAccountData (playeraccount, "s.ammo9", getPedTotalAmmo ( source, 9 )) setAccountData (playeraccount, "s.weap10", getPedWeapon ( source, 10 )) setAccountData (playeraccount, "s.weap11", getPedWeapon ( source, 11 )) setAccountData (playeraccount, "s.weap12", getPedWeapon ( source, 12 )) end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) local root = getRootElement() addEventHandler("onPlayerLogin", root, function() local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "s.HandMoney" ) if ( playermoney ) then setPlayerMoney ( source, playermoney ) end local playerInt = getAccountData (playeraccount, "s.int") local playerDim = getAccountData (playeraccount, "s.dim") local playerSkin = getAccountData (playeraccount, "s.skin") local playerX = getAccountData (playeraccount, "s.x") local playerY = getAccountData (playeraccount, "s.y") local playerZ = getAccountData (playeraccount, "s.z") local playerRot = getAccountData (playeraccount, "s.rot") spawnPlayer(source, playerX, playerY, playerZ, playerRot, playerSkin, playerInt, playerDim) fadeCamera (source, true) setCameraTarget (source, source) local weap0 = getAccountData(playeraccount, "s.weap0") local weap1 = getAccountData(playeraccount, "s.weap1") local weap2 = getAccountData(playeraccount, "s.weap2") local ammo2 = getAccountData(playeraccount, "s.ammo2") local weap3 = getAccountData(playeraccount, "s.weap3") local ammo3 = getAccountData(playeraccount, "s.ammo3") local weap4 = getAccountData(playeraccount, "s.weap4") local ammo4 = getAccountData(playeraccount, "s.ammo4") local weap5 = getAccountData(playeraccount, "s.weap5") local ammo5 = getAccountData(playeraccount, "s.ammo5") local weap6 = getAccountData(playeraccount, "s.weap6") local ammo6 = getAccountData(playeraccount, "s.ammo6") local weap7 = getAccountData(playeraccount, "s.weap7") local ammo7 = getAccountData(playeraccount, "s.ammo7") local weap8 = getAccountData(playeraccount, "s.weap8") local ammo8 = getAccountData(playeraccount, "s.ammo8") local weap9 = getAccountData(playeraccount, "s.weap9") local ammo9 = getAccountData(playeraccount, "s.ammo9") local weap10 = getAccountData(playeraccount, "s.weap10") local weap11 = getAccountData(playeraccount, "s.weap11") local weap12 = getAccountData(playeraccount, "s.weap12") giveWeapon ( source, weap0, 1 ) giveWeapon ( source, weap1, 1 ) giveWeapon ( source, weap2, ammo2 ) giveWeapon ( source, weap3, ammo3 ) giveWeapon ( source, weap4, ammo4 ) giveWeapon ( source, weap5, ammo5 ) giveWeapon ( source, weap6, ammo6 ) giveWeapon ( source, weap7, ammo7 ) giveWeapon ( source, weap8, ammo8 ) giveWeapon ( source, weap9, ammo9 ) giveWeapon ( source, weap10, 1 ) giveWeapon ( source, weap11, 1 ) giveWeapon ( source, weap12, 1 ) end end ) function setTeam() local account = getPlayerAccount(source) local team = getAccountData (account, "team") if (team) and getTeamFromName(team) then setPlayerTeam(source, getTeamFromName(team)) end end addEventHandler("onPlayerLogin",root,setTeam) function save() local team = getPlayerTeam(source) local account = getPlayerAccount(source) if (team) and not isGuestAccount(account) then setAccountData(account, "team", getTeamName(team)) end end addEventHandler("onPlayerQuit", getRootElement(), save)
  3. thx Solidsnake14 (Castilio) now it's work
  4. bad argument line 3 'getElementModel'
  5. to Samer no error in console but cars then i test the script the cars is not proof to manve1 i test it now
  6. the vehicles still be damaged
  7. how make vehicle ids (411 and 495) to be damage proof and how make this because not work => setBlurLevel ( 0 )
  8. MODS: https://community.multitheftauto.com/ind ... ls&id=5936 https://community.multitheftauto.com/ind ... ls&id=5937 https://community.multitheftauto.com/ind ... ls&id=5939 https://community.multitheftauto.com/ind ... ls&id=5940 DONE
  9. Car Mod: https://community.multitheftauto.com/ind ... ls&id=5893 Skin modes: https://community.multitheftauto.com/ind ... ls&id=5888 https://community.multitheftauto.com/ind ... ls&id=5894 https://community.multitheftauto.com/ind ... ls&id=5892 DONE
  10. CAR MODS: https://community.multitheftauto.com/ind ... ls&id=5891 end https://community.multitheftauto.com/ind ... ls&id=5890 end https://community.multitheftauto.com/ind ... ls&id=5889 DONE
  11. delete this Bus job because is stolen https://community.multitheftauto.com/ind ... ls&id=5835 DONE
  12. Wow Bro you are a PRO good stunt's , good video = Awesome
  13. Very Pro and Good map thx for donwload link
  14. K4stic

    need help

    just add it to acl Admin group and re try script the group name you need find it in Acl.xml then add this
  15. Wow one better than the Previus Bro you make Profesional maps Good Job!
  16. Wow one better than the Previus I love you Maps Jackob is Cool I will wait full release of your Jackob -Vol4- HALO
  17. MAPS: https://community.multitheftauto.com/index.php?p= ... ls&id=4908 https://community.multitheftauto.com/index.php?p= ... ls&id=4907
  18. <meta> <info gamemodes="GAMODE OF MAP" type="map" name="YOUR MAP NAME" author="denny199" version="1.0.0"></info> <map src="geilemap.map" dimension="0"></map> <settings> <setting name="#minplayers" value="[ 0 ]"></setting> <setting name="#maxplayers" value="[ 128 ]"></setting> <setting name="#gravity" value="[ 0.008000 ]"></setting> <setting name="#weather" value="[ 0 ]"></setting> <setting name="#time" value="0:0"></setting> <setting name="#locked_time" value="[ false ]"></setting> <setting name="#waveheight" value="[ 0 ]"></setting> <setting name="#gamespeed" value="[ 1 ]"></setting> </settings> </meta> if again no work try remove in folder of map ALL space's and ALL ........
  19. Hi CReative NICE MAP,GOOD JOB i sent you PM read it pls
  20. NICE JOB,GOOD MAP download map pls
  21. NICE JOB,GOOD MAP download link pls
  22. K4stic

    old map

    ty Spartan one big thanks but that is Vol4 in link you have vol3,vol2,vol1???
  23. K4stic

    old map

    NICE map. can you give me download link pls
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