function fadeOn(thePlayer)
local x,y,z = unpack ( lugares [ math.random ( #lugares ) ] )
fadeCamera( thePlayer, true )
skin = getElementModel(thePlayer)
setTimer(spawnPlayer,1000,1,thePlayer,x,y,z,0,skin)
end
addEventHandler("onPlayerWasted",root,fadeon )
aunque no entiendo bien a que quieres llegar