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CapY

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Everything posted by CapY

  1. CapY

    spawn blip

    Resource is running .
  2. Are you tested it ?
  3. It's supposted to hide ped, his name and blip , can you do it on script i posted .
  4. CapY

    spawn blip

    ERROR:exports:Call to non existing resource ( customblips ) [string"?"] ERROR:spawnblip\client.lua:5: attempt to index field 'customblips' ( a nil value )
  5. And what with this ? Blip is not destroyed . Server side only: iv = 0 function toggleInvis( source ) if iv == 0 then iv = 1 setPlayerNametagShowing(source, false) setElementAlpha(source, 0) else iv = 0 setPlayerNametagShowing(source, true) setElementAlpha(source, 255) end end function destroyBlipAttachedTo(player) for id, attachedElement in ipairs(getAttachedElements(player)) do if getElementType(attachedElement) == "blip" then destroyElement(attachedElement) end end end addCommandHandler ( "invisible", toggleInvis, destroyBlipAttachedTo )
  6. CapY

    spawn blip

    Two errors here ... addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), function() local blip = guiCreateButton ( 0, 0, 25, 20, "Spawn", false ) guiSetFont(blip,"default-small") exports.customblips:guiConvertToCustomBlip ( blip, -700, 960, 10 ) end )
  7. CapY

    Modeling

    Yep i heard for zmodeler today too .
  8. CapY

    JSave Resource

    Ofc.
  9. CapY

    markers

    JR10 can it be only a client side ?
  10. CapY

    Modeling

    3Ds max ? That's the software from where you create a models.
  11. CapY

    Modeling

    Is there exists any modeling software for MTA.
  12. CapY

    Models 4 skins

    It is possible already. You create a model with some modeling software and later you must create a script to import/replace that original model with custom.
  13. CapY

    markers

    I don't want to fight , lock this thread moderators.
  14. CapY

    vehramps

    Because it's not created by author , client-only.
  15. CapY

    markers

    I dont read your posts as ussually
  16. CapY

    Vehicles

    So i can't set all upgrades available for all vehicles ?
  17. Can you add a option to modifiy |edit models ? That would be great.
  18. CapY

    Vehicles

    Just some vehicles can be upgraded by spoilers, paintjob, etc,... I want set it to be available on all vehicles What functions do i need to do that ?
  19. CapY

    markers

    local sMarker = createMarker (1618.6726074219, 1448.3284912109, 30.770175933838, 'cylinder', 7.0, 255, 0, 0, 150) -- create myMarker function MarkerHit( hitElement, matchingDimension ) -- define MarkerHit function for the handler local elementType = getElementType( hitElement ) -- get the hit element's type outputChatBox( elementType.." inside sMarker", getRootElement(), 255, 255, 0 ) -- attach the element's type with the text, and output it setElementPosition ( getLocalPlayer(), 1618.6726074219, 1448.3284912109, 30.770175933838 ) end addEventHandler( "onMarkerHit", sMarker, MarkerHit ) meta : type="map" version="1.0.0" /> "beachparty.map" dimension="0" /> "1618.6726074219" posY="1448.3284912109" posZ="30.770175933838" type="cylinder" /> Nil at getLocalPlayer()
  20. CapY

    markers

    and setElementPosition is function to teleport a player ?
  21. CapY

    markers

    Oh Http you finally have acc on the forums . JR10 why the hell i need fadeCamera ?
  22. CapY

    markers

    How to teleport with marker to marker ?
  23. CapY

    Sv . static

    I was know that before.
  24. CapY

    Sv . static

    Heeelp
  25. CapY

    Sv . static

    And how to do it ? I didnt understand you .
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