-
Posts
4,961 -
Joined
-
Last visited
Everything posted by Jaysds1
-
Can you run this MTADiag and post the generated log at PasteBin.
-
Are running MTA as a Admin?
-
Can you run this MTADiag and post the generated log at PasteBin.
-
Kinda, but It's not like before, thanks. oh, I was wondering because me and my brother are on the same server and I kinda thought if I enable this me and him wouldn't get laggy or freeze.
-
I've Copied the GTA:SA and put it on my USB Drive (I can't put it on my moms computer or else I would get ...) Here's the new Diag: http://pastebin.com/3WLatXCa I've seen improvements when I disabled the Areo Desktop. BTW, For the Single Connection setting, When do I set it as on? I don't really get it
-
MTADiag - diagnostic tool for MTA:SA & Support section information
Jaysds1 replied to Towncivilian's question in Client
That would probably be a good idea, I'll do that. EDIT: Done. Thanks- 58 replies
-
- mtadiag
- mta support
- (and 7 more)
-
I'm not sure, I'm reading this page now: http://lua-users.org/wiki/GeneralizedPairsAndIpairs EDIT: Pairs: http://www.lua.org/manual/5.1/manual.html#pdf-pairs Ipairs: http://www.lua.org/manual/5.1/manual.html#pdf-ipairs
-
For now, I know pairs start at the beginning of the table and ipairs start at 1.
-
Hi all, Somehow this happened to me on my moms laptop but, anyways, When I'm playing on SAES, My FPS drops from 18 to 0-1, I don't know why, I ran the MTA Diag and the Direct-X Update helped a little, but when I go into Cities or near a lot of people, it drops and I get kicked for low FPS. Here
-
I don't see anything wrong with the code, Is there any error messages in the console or debug?
-
Can you run this MTADiag and post the generated log either here using or at PasteBin.
-
What server are you talking about? CAN A MOD MOVE THIS TO CLIENT SUPPORT.
-
ok, Here: Server_Manual and here's how to forward ports: viewtopic.php?f=114&t=33722&hilit=+Port+Problems If you have any problems, post back.
-
Actually, it's not suppose to freeze when a player joins the server, unless people are logging in at the same time. It has to be your script.
-
it's ok, we got nothing better to do.
-
Sorry, Ephixia, We can't do anything about the ban... Only the servers controls that. The MTA Community could only help (with scripts and program problems). The servers have all the right to do what they want to do. BTW, Why would Dennis tell you to come here if he knows we can't do anything about it
-
oh, your going to have to change the map files to .zip or extract it to a folder. If the map is in the race folder then you have to type in "changemode race MAP_NAME" Wiki for more information: https://wiki.multitheftauto.com/wiki/Resource:Race
-
try this: busicon = createPickup ( 1637.7, -1128.4, 23.9, 3, 1239, 1, 99 ) addCommandHandler ( "drivebus",function( player ) local x, y, z = getElementPosition ( player ) if getDistanceBetweenPoints3D ( x, y, z, 1637.7, -1128.4, 24.0 ) <= 5 then if tonumber ( getElementData ( player, "lkwlicense" ) ) == 1 then veh = createVehicle ( 431, 1637.7, -1132.4, 23.9, 0, 0, 180 ) warpPedIntoVehicle ( player, veh ) Marker1 = createMarker ( 1623.0999755859, -1156.5, 22.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) addEventHandler( "onMarkerHit", Marker1, destroy1 ) addEventHandler("onPlayerQuit",root,destroy) else outputChatBox ( "Du brauchst einen LKW-Führerschein!", player, 255, 0, 0) end else outputChatBox ( "Du bist nicht beim Busparkplatz!", player, 255, 0, 0 ) end end) addEventHandler ( "onPickupHit", busicon,function( player ) triggerClientEvent ( player, "infobox_start", getRootElement(), "Tippe /drivebus, um\nals Busfahrer\nzu arbeiten.", 5000, 200, 200, 0 ) end) function destroy1 ( player ) destroyElement( Marker1 ) Marker2 = createMarker ( 1580.0999755859, -1150.5, 22.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker1, destroy1 ) addEventHandler( "onMarkerHit", Marker2, destroy2 ) end function destroy2 ( player ) destroyElement( Marker2 ) Marker3 = createMarker ( 1548.5, -1049.9000244141, 22.60000038147, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker2, destroy2 ) addEventHandler( "onMarkerHit", Marker3, destroy3 ) end function destroy3 ( player ) destroyElement( Marker3 ) Marker4 = createMarker ( 1426.3000488281, -1029.0999755859, 22.700000762939, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker3, destroy3 ) addEventHandler( "onMarkerHit", Marker4, destroy4 ) addEventHandler("onPlayerQuit",root,destroy,Marker4) end function destroy4 ( player ) destroyElement( Marker4 ) Marker5 = createMarker ( 1351.0999755859, -1052.1999511719, 25.60000038147, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker4, destroy4 ) addEventHandler( "onMarkerHit", Marker5, destroy5 ) end function destroy5 ( player ) destroyElement( Marker5 ) Marker6 = createMarker ( 1338.3000488281, -1120.5, 22.700000762939, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker5, destroy5 ) addEventHandler( "onMarkerHit", Marker6, destroy6 ) end function destroy6 ( player ) destroyElement( Marker6 ) Marker7 = createMarker ( 1337.5, -1255, 12.5, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker6, destroy6 ) addEventHandler( "onMarkerHit", Marker7, destroy7 ) end function destroy7 ( player ) destroyElement( Marker7 ) Marker8 = createMarker ( 1337.9000244141, -1374.5999755859, 12.5, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker7, destroy7 ) addEventHandler( "onMarkerHit", Marker8, destroy8 ) end function destroy8 ( player ) destroyElement( Marker8 ) Marker9 = createMarker ( 1355.1999511719, -1375.4000244141, 12.5, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker8, destroy8 ) addEventHandler( "onMarkerHit", Marker9, destroy9 ) end function destroy9 ( player ) destroyElement( Marker9 ) Marker10 = createMarker ( 1365.5, -1408.1999511719, 12.39999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker9, destroy9 ) addEventHandler( "onMarkerHit", Marker10, destroy10 ) end function destroy10 ( player ) destroyElement( Marker10 ) Marker11= createMarker ( 1486.4000244141, -1445.6999511719, 12.39999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker10, destroy10 ) addEventHandler( "onMarkerHit", Marker11, destroy11 ) end function destroy11 ( player ) destroyElement( Marker11 ) Marker12 = createMarker ( 1608, -1431, 12.39999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker11, destroy11 ) addEventHandler( "onMarkerHit", Marker12, destroy12 ) end function destroy12 ( player ) destroyElement( Marker12 ) Marker13 = createMarker ( 1627.4000244141, -1308.4000244141, 15.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker12, destroy12 ) addEventHandler( "onMarkerHit", Marker13, destroy13 ) end function destroy13 ( player ) destroyElement( Marker13 ) Marker14 = createMarker ( 1720, -1256.8000488281, 12.5, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker13, destroy13 ) addEventHandler( "onMarkerHit", Marker14, destroy14 ) end function destroy14 ( player ) destroyElement( Marker14 ) Marker15 = createMarker ( 1695.6999511719, -1156.0999755859, 22.700000762939, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker14, destroy14 ) addEventHandler( "onMarkerHit", Marker15, destroy15 ) end function destroy15 ( player ) destroyElement( Marker15 ) Marker16 = createMarker ( 1637.5999755859, -1144.0999755859, 22.89999961853, "cylinder", 2.5, 150, 10, 10, 125 ) removeEventHandler( "onMarkerHit", Marker15, destroy15 ) addEventHandler( "onMarkerHit", Marker16, destroy16 ) end function destroy16 ( player ) destroyElement( Marker16 ) dbSetElementData ( player, "money", dbGetElementData ( player, "money" ) + 150 ) outputChatBox ( "Du hast den Job erfolgreich abgeschlossen! Als Belohnung erhälst du 150$!", player, 0, 255, 0 ) removeEventHandler( "onMarkerHit", Marker16, destroy16 ) removeEventHandler("onPlayerQuit",root,destroy) if isElement ( veh ) then local model = getElementModel ( veh ) if model == 431 then destroyElement ( veh ) end end addEventHandler( "onMarkerHit", Marker16, destroy16 ) end function destroy() local marker = {Marker1,Marker2,Marker3,Marker4,Marker5,Marker6,Marker7,Marker8,Marker9,Marker10,Marker11,Marker12,Marker13,Marker14,Marker15,Marker16} for i,v in pairs(marker)do if(isElement(v))then destroyElement(v) destroyElemnt(veh) end end end
-
Nice, I like the lightning color with the shader.
-
well, if you only use Window's Firewall, you could follow this step: viewtopic.php?f=114&t=33722&hilit=+Port+Problems (Only step 1) MCafee: http://answers.yahoo.com/question/index ... 921AAZ0fAW
-
of course i do, I just don't know there stats, only Russia.
-
WTF??? What are you guyz saying? My language: Wa da bombaclaute are ya talking abouut?
-
This idea is amazing... I have a question though, is this all going to be client-side?
-
Go Russia! Только Россия, только победа! =D> lol, I'll vote for russia anyways (EVEN THOUGH THAT'S THE ONLY TEAM I KNOW RIGHT NOW)