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Everything posted by Jusonex
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If some images are not displayed, they are probably blocked (because they are hosted on another domain). You can show blocked websites as follows (execute as admin): /debugscript 3 start runcode crun setDevelopmemtMode(true)
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Take a look at: https://github.com/Jusonex/mtasa_cef_tools (there are a few examples). Documentation: https://wiki.multitheftauto.com/wiki/Te ... _functions https://wiki.multitheftauto.com/wiki/Te ... CEF_events As soon as it is considered stable. There is currently only 1 major issue on my todo list, but there are probably a few more, so the more bugs you find the faster we are able to release 1.5. Download: https://nightly.multitheftauto.com/mtasa-1.5-full ... 150205.exe
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Welches Spiel?
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It is. I merged CEF into the trunk (1.5) (https://code.google.com/p/mtasa-blue/so ... ail?r=7063) yesterday. The (light) nightly installer from https://nightly.multitheftauto.com/ is already containing CEF (even though the required data files are missing yet). There will be a news post soon which will describe the status further (and how you can help).
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Your webserver is not reachable. It immediately closes the connection after sending a data packet.
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What's wrong with http://linux.multitheftauto.com?
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You can't. More information about this here: http://bugs.mtasa.com/view.php?id=6571
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First of all, there is no reason to push the thread after less than one day and pm everyone. https://code.google.com/p/mtasa-blue/so ... SA.cpp#990 https://code.google.com/p/mtasa-blue/so ... edSA.h#281 https://code.google.com/p/mtasa-blue/so ... dSA.cpp#31 https://code.google.com/p/mtasa-blue/so ... d.cpp#2871
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'timed out' means server and client were not able to communicate for a specified time (such as 10 seconds). If they reconnect the cable before exceeding the time-out time, everything will be okay. Could you please explain this a bit more precisely?
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I have the same problem sometimes. Starting the build process once more fixes it at least for me (Build -> Build solution).
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1.5. The 1.4.1 RC build was released yesterday.
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guiSetVisible only differntiates between visible and invisible. If you want to set the alpha, you have to use guiSetAlpha instead. Example: function fadeIn(element) local alpha = 0.0 setTimer(function() alpha = alpha + 0.1 guiSetAlpha(element, alpha) end, 75, 10) end local img = guiCreateStaticImage(x/1.8-110, y/2-117,97,80, "cs.png", false) fadeIn(img) Even though I would recommand you to use onClientPreRender rather than a timer to get a smooth animation. This is btw the wrong section. The correct one would be viewforum.php?f=91
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Of course, but it will not be executed until you restart the resource. If you want to load extra code, you will have to use loadstring instead.
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https://community.multitheftauto.com/ind ... s&id=10725 https://community.multitheftauto.com/ind ... s&id=10726 (both stolen) DONE
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In case you enabled 1.4 OOP, you can simplify it a bit using vectors: spawnpoints = { Vector3(-1344.4324,609.234,13), Vector3(0,0,2) } -- later on setElementPosition(playerElement,spawnpoints[math.random(1,#spawnpoints)])
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Put the IP that allows all ports between the tags in mtaserver.conf
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I just tested it once again and found out that you were right. I fixed a crash regarding interior furnishing recently, but as a side effect GTA always generates new furniture now when the local player enters the interior.
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That's not a bug, but an intended GTA feature called dynamic furniture generation.
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SString is MTA's own string implementation. Fixed version: http://pastebin.com/LVFzwR6K
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What's the advantage of using your script instead of MTA's cache set to false in the meta.xml (or using the protected property). As you send the decrypted client code to the client after you've decrypted it on the server, you can (more or less) easily pick it off on the client (==> the gain of security is negligible in comparison to MTA's implementation). It's also kinda funny how people ignore author remarks. AleCore is 100% identical to the code I uploaded on community.multitheftauto.com a year ago. It doesn't matter for me what people do with my code, but claiming it as theirs (which is equivalent to removing author remarks at least from the meta.xml) is a bit reprehensible. You should at least add a link to bighil's original raw Lua implementation on GitHub: https://github.com/bighil/aeslua
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Because there is no function called createShadow.
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https://wiki.multitheftauto.com/wiki/Where_to_buy_GTASA
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The crash occured within CAEAudioHardware::Service which means it has something to do with sounds. Could you please upload the crashdumps (packed as zip archive) from Program folder\MTA San Andreas 1.4\MTA\private\ to http://upload.mtasa.com/? Also, a MTADiag (Download) log might help. If MTADiag will not run for you, install Visual C++ 2012 runtimes (download and install vcredist_x86.exe). Press 'n' when asked
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Please upload another MTADiag log and the related crash dumps from Program files\MTA San Andreas 1.4\MTA\dumps\private\ to http://upload.mtasa.com/.