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qaisjp
Retired Staff-
Posts
2,344 -
Joined
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Days Won
10
Everything posted by qaisjp
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Thanks.
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And use [xml][/xml] tags. or use: [/code] --Meh there should be [noparse]and [/noparse] [code=lua]--lots of shit here too!
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*Oh, my bad, it was the opposite of what I said (vice-versa means both ways, if it was both ways what is the use of it then )
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https://community.multitheftauto.com/index.php?p= ... ts&id=2656 <- Biscotti posted a useless "STOLEN STOLEN STOLEN" post, even though i made this from scratch. Is it possible to delete it?
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Sorry for the back-seat mod but: That was a totally useless post, only post if you have something worth talking about or something interesting. And make sure it's not porn.
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noobData = {} function toggleInvis( source ) if not noobData[source] then noobData[source] = true setPlayerNametagShowing(source, false) setElementAlpha(source, 0) else noobData[source] = false setPlayerNametagShowing(source, true) setElementAlpha(source, 255) end end addCommandHandler("stealth", toggleInvis) I don't like you CapY
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Not really a difference when it comes to *ceil*'ing and *floor*'ing > I had a problem which I only found a fix which was extremely dirty, if volume == 99% then volume = 100 end. This made sure it showed 100 when it was 99.xxxx
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volume = getSoundVolume(song) dxDrawText("Volume: " .. math.floor(tonumber(volume*100)) .. "%", x1,y1-10,x2,y2, tocolor(255,0,0), 1.5, "pricedown","center","top", false,true,false) no problem
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[ RPG PROJECT ] Looking a lua scripters for help...
qaisjp replied to lua_scripter's topic in Scripting
Indeed, also he could be making an "extras downloader", in which the server has limitied resources (for e.g less models) and once downloaded through the program the models are applied. -
Delete the resources from your client and server, ( ofc backup the server resource) then start it again.
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Qais just laughed his ass off! This handling editor is only for 1.1. So it won't work on 1.0.5 or less.
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Wth do you mean. I'm not saying for i=0,99 do or for i,v in ipairs({"what", "i ", "bla"}) do I'm saying PLAIN do. For example: do local screenWidth, screenHeight = guiGetScreenSize() if screenHeight < 700 then g_MapSide = 450 else g_MapSide = 700 end end outputChatBox(g_MapSide) If that is the full script, what is the differnce.
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I really hate backseat-moderating but I need to tell you, be nice, stop back-seat moderating and learn how to do things yourself before moderating others.
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Why do: do local screenWidth, screenHeight = guiGetScreenSize() if screenHeight < 700 then g_MapSide = 450 else g_MapSide = 700 end end when you can do local screenWidth, screenHeight = guiGetScreenSize() if screenHeight < 700 then g_MapSide = 450 else g_MapSide = 700 end ? Isn't it the same thing, or wut?
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nice, i wonder if you can add an animations group. but instead of loading the ped model and animation, you could make a gif for each anim :3 awesome job!
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What?! The!? Fuck?!
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His [mm]castillo dickhead imposter musta done something really bad.. https://community.multitheftauto.com/ind ... ls&id=1756 <- I know it is mine, but i requested my user to be deleted and the res didn't get deleted. i have uploaded a new version.
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Since there is no point making a new topic, I managed to get the country working; but I wonder how they got the city. Maybe they used callRemote to a ip checking thingy?
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I have noticed that when using setElementPosition on a player client side sync's this automatically; just double checking, is this true? What else sync's automatically?
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Maybe a warning that says "SLOW DOWN!" when near a cam.
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I knew it was only for one evening, but when it is 8pm in the UK, it is 2am for me..