/kill is in the freeroam....
function commitSuicide ( )
-- kill the player and make him responsible for it
killPed ( source, source )
-- shows the kill msg
outputChatBox ( getPlayerName ( source ) .. " killed himself.", getRootElement(), 255, 255, 255, true )
end
-- attach our handler to the "kill" command
addCommandHandler ( "kill", commitSuicide )
will do the same thing
using events for that is useless