function outputChatBoxRemote ( playerName, message, type, serverport )
if serverport ~= getServerPort() then
outputChatBox ( "DM" .. playerName .. " MAP " .. serverport .. ": " .. message )
end
end
function playerChatCallback()
end
function playerChat (message, type)
if string.sub(message, 1,2) ~= "++" then return end callRemote ( "89.185.244.243:22017", getResourceName(getThisResource()), "outputChatBoxRemote", playerChatCallback, getPlayerName(source), message, type, getServerPort() )
callRemote ( "89.185.244.243:22026", getResourceName(getThisResource()), "outputChatBoxRemote", playerChatCallback, getPlayerName(source), message, type, getServerPort() )
end
addEventHandler ( "onPlayerChat", getRootElement(), playerChat )
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