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qaisjp

Retired Staff
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Everything posted by qaisjp

  1. because the guy didn't reply with a proper keywork, I just put his "jajajaj lol xD" in google: Keyword: Grand Theft Auto Five
  2. qaisjp

    The last reply

    If you don't reply you will win a next-gen console.
  3. Regardless, there's no way to prove either side is right or wrong. Forrest, I'm not saying you're right or wrong. Cas, I'm not saying you're right or wrong. The only way to prove this is by manipulating the attached object afterwards, like setting the scope alpha to 127 and different alphas. This will show those who do not believe you that it is a separate model and not part of the entire weapon.
  4. most. not all. now lets not spam this topic
  5. Well, sorry for jumping to conclusions and thanks for the kind response, Mirc. Good luck on your gamemode, and contact me when you release so I can check it out
  6. especially since the main feature of mysqli is to add oop
  7. this is outdated. also use the mysql module
  8. lol sora, pwnage. the gui is okay
  9. Hey Mirc, I appreciate that you're interested in revamping the roleplay community and servers legitimately but you should ask yourself this question if you're a developer: "Why give all my code to a guy with little skills to create a brilliant server?". If I wanted to apply for this, I would just start this on my own. You should realise that starting a community is a big job especially if you want to be see apart from the rest of the group (noobs that copy valhalla, copy vedic, hack other servers and fight all the time). It doesn't appear that you have any skills, if you knew how to script or map I would have more respect for you as I would probably understand that you're trying to form a team together. But, you haven't worked on it. You should have plans, sketches and pseudocoded ideas. Two hundred dollars isn't enough to throw away code! Finally, most of those that posted in this topic above me are unskilled and only see the money in it. Good luck.
  10. Whoah, keep your offense down! By the way, the Lua dev's didn't create the PIL, iirc. still called special characters, magic characters are for the stupid
  11. That will not work IIYAMA, addEventHandler doesn't take arguments. Do this: function() if (posX > endX) then setElementData(dxElement,"posX",posX - speed) elseif (posX < endX) then setElementData(dxElement,"posX",posX + speed) end if (posY > endY) then setElementData(dxElement,"posX",posY - speed) elseif (posY < endY) then setElementData(dxElement,"posX",posY + speed) end if (posY == endY) and (posX == endX) then removeEventHandler("onClientRender",root,moveElement) end end function dxMoveElement(dxElement,endX,endY,speed) local posX = getElementData(dxElement,"posX") local posY = getElementData(dxElement,"posY") addEventHandler("onClientRender",root,moveElement) end I removed the name and arguments, like so: The reason it compared two nils is because you were redeclaring the local when you made the function instead of inheriting the local environment the stack above it. Also, your method is inefficient.
  12. no problem. also they're not called magic characters, they're called special characters
  13. You cannot rename directories as Multi Theft Auto views all resources in a flat structure and not within directory categories. Although re-reading your post it seems you're modifying the name of the map, and not the folder it resides inside. Use string.gsub(mapName, "[old]", "[OLDS]")
  14. check the account actually exists. try to do each function separately and output each response individually. the code looks fine o me.
  15. South American Spanish or Spanish from Spain? I'm confused as to what you're talking about, what's haci and asi? If you've got an issue, just go to http://pootle.mtasa.com and fix it yourself.. .
  16. I've seen that too, I assumed I had something binded that did that... but I guess not. Upgrading to 1.3.4*
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