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qaisjp

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Everything posted by qaisjp

  1. So I've been meaning to try out some resources and I decided I should finally try out Wine on Mac. I've seen the same article over and over again but never could be bothered to download and install XCode and clean up my hard drive. I managed to finally finish installing Wine (4 hour install process!) and I used this tutorial, installed mono10 using winetricks via macports and installed MTA:SA using the install package from the download button at the front. Whenever I load up the game, I get this. it seems to be a problem with GTA:SA. im not lowering from 1280*something to 1024 because it crashed my mac.
  2. what happens if you're in the air. it isn't supposed to make such a pronounced sound right?
  3. Because i wrote deathmatch. seriously youtube?
  4. I dug through the code to find something to complain about this resource: function VehiclesToLua() vehicles = getElementsByType("vehicle") for key, vehicle in ipairs(vehicles) do x, y, z = getElementPosition(vehicle) rx, ry, rz = getElementRotation(vehicle) model = getElementModel(vehicle) oldText = guiGetText(outputBoxMemo) guiSetText(outputBoxMemo, oldText.."createVehicle("..model..", "..x..", "..y..", "..z..", "..rx..", "..ry..", "..rz..")") end You shouldn't really do this. Other resources can create vehicles, you know? Consider using the API (exports) that the map editor provides you. Indent your code.
  5. Malicious Hero., you should consider creating an API but still allow those certain servers to edit things directly.
  6. For bylookers; https://community.multitheftauto.com/in ... ls&id=3479
  7. There is an option in the meta.xml you have to change. See the reference here: https://forum.multitheftauto.com/viewtop ... 0&start=46
  8. Wow, interesting effects. About the bullet being too quiet, I kind of like it. After watching a bit of TopGear I understand some sports cars are quite quiet What is next is detecting the material between the center of the vehicle and 1 point below the vehicle to change the sound. edit: still watching your video, where the hell did you get that beautiful radio. it's pretty nice!
  9. MTA should implement peds as peds, players as users, and assigning peds to users. but that's my opinion. LIke what 50p said, you'll need to code a custom camera.
  10. I just checked.. and you're right. You could try a github repository that automatically uploads commits into the community, therefore getting the code from github will be easier
  11. layers are not really implementable because you can't really have layers in a 3d world, layers only really exist in a 2d world. correct me if im wrong. the other ones seem nice, orientations don't seem too hard to implement
  12. okay well just for fun, thats fine. im just hell bent on providing a quality time for people who want things. sorry
  13. Aibo should send that sexc mta community to a dev to create. oh fuck i wasn't supposed to tell people about it. guy who posted above me, when downloading in chrome go to the downloads window (menu -> downloads) and you can see the direct url. you can copy it and figure out how to use it. create a module to unzip files and either handle the downloading in the module or using callRemote. i recommend you to save time by handling it within the module and just creating one function in the module for lua calling called updateResource("resourcename", community_resource_id) which'll update and return true or fail and return false.
  14. Disallow URL's for people who have only 1 post. This way the bot get's an error when trying to post and they don't make any real money because they're not advertising for much.
  15. the gui doesn't even look nice. you stick your name on it to get yourself known. volunteering works.
  16. unless its for mta, we cant help you for modding gtasa directly iirc
  17. +1 varez i thought you left
  18. this post could be nfsw, i wouldn't read it in an office, at school, a bath or in my parents' bed. What does the new versioning system mean for players when it comes to updating every month? I don't find quick updates an annoyance, but I certainly did hear that some people were angry about the quick release of 1.2->1.3(?). As far as I know, the current updating system involves a CEGUI prompt that pops up when the game has loaded and come to menu. You're given the option to update, or stay on the old version. Yes to update will open a CEGUI download window which downloads the stuff. Then closes MTA, and iirc boots MTA up to update mode or something like that. No means..well I don't really have to explain - do I? I know that a portion of the community have to wait a little bit for MTA to load up (whether it be changing from Aero to Basic, loading the graphics or running some powerful programs). If said person waits ~1.5min for MTA to load up to the main menu and see an update screen telling them to install a newer version - I'm pretty sure that if I was the said person, I'd be pretty pissed. Waiting for a loading time, waiting for a download to finish, waiting for it to finish installing and then waiting for a load time JUST to play/code your favourite server/resource? I couldn't be fµcking arsed (or assed, as others would argue). Possible solution: This could be solved by implementing an update check within the loader. You'll be told about it before waiting for the game to load up. This saves the time of the user and keeps the users attention back in the game. It may even download quicker... I don't have enough credentials to actually prove this but I assume it has something to do with RAM and HDD usage whilst a 3D game (namely GTA:SA) is running. Next up... updating isn't supposed to be those annoying popups our beloved players dread when all they want to do is "PLAY THE FµCKING GAME! GET THE FµCK OUT OF MY FµCKING WAY" they're supposed to be "FUUUUUUUUUCKKKK YESHH! SOMETHING SEXC IS GOING ON HERE." Even if the previous solution was implemented. Possible solution: Not really problem, it's more of... aesthetics. But it would fix the above problem without the requirement of implementing the above problem. It superior. ( I intended to write "It's superior" but I typo'd "It superior", I decided to keep it). 'Ight, so.. the solution. There are three solutions merging into one at a further time, three seeds connecting to form one tree if a metaphor helps. When the game is being installed, the user is prompted whether they would like to have auto-updates The first time the game has an update after a fresh install (install without inheriting an old configuration) the user is prompted whether they would like to update. If yes, then they will be prompted for auto-updates (if they haven't already modified the variable for this). If no, the next time there is an update this "seed" is regrown (prompted whether like to update, yes: prompted for auto-update, no: regrow seed jeez that was big. when the game is first opened up they are asked (take a part of seed 2 where being asked to update to auto-update). you'll probably need a little coding skill to even understand this horrific topic Okay since I've gotten that crap out the window I should continue the solution. So after they've said yes to autoupdate, the seeds grow into a fused tree. Now instead of asking whether they should update if there is an update it'll go directly to the updater. This should be implemented during loading though, nobody likes their game restarting half-way through. And just in case, holding shift during the loader period will skip auto-update - for development/troubleshooting purposes. Of course, auto-update can be modified in the settings screen. I'm sure I had some more solutions... but I can't remember them anymore. I'll update this post later with an edit and a update post. Whilst you're here, what are your opinions about this subject?
  19. Oh, hmm that changes things. We can't really do anything about it, it's not everyday we get a non-server-owner reporting an issue that a server is copying another server... perhaps report it using this link?: viewtopic.php?f=114&t=31463
  20. Line 2: game-monitor.com master server... failed! may be why?
  21. Sorry D&G but usually this starts off with a noob asking for the Vedic server. I live near Birmingham Anyway, Castillo is a great scripter so you should ask him for help or ask him if you want someone to make a script for you (to buy, of course)
  22. I await your death threat to be carried out, I'll throw in a french verb "mourir" just for the fun of it. Only because it means what it means, iirc. Anyway I wouldn't ask people to create my servers. Do some real work. Learn to code. Another way to structure this topic is by saying that you're giving away free servers in the condition that: it is a certain gamemode, you remain an administrator That way you don't even have to give these people mod on your other servers.
  23. Alrite Samer, calm down would you? Can we see some screenshots? It isn't very convincing...
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