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Bullet physics need your help with testing!


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Posted (edited)

I want to remaind everyone this topic.

If you tested it please let me know in the comment, if your game crashed please let me know as well :) thanks in advance.

Edited by CrosRoad95
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Game freezes if you tab out and in too quickly, not sure if its a general issue but I dont have it on official client.

No crashes so far, everything works fine, though game drops frames real bad when finalizing physics before boxes turn green if you have too many (>1000) of them but I guess theres no solution/workarround to it.

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Posted (edited)

> Game freezes if you tab out and in too quickly, not sure if its a general issue but I dont have it on official client.

known bug, https://github.com/multitheftauto/mtasa-blue/issues/1103 BUT! bp could increase frequency of occurring.

Apart of that, patch has been pushed that prevents rendering debug wireframe while game minimalized

 

Be sure you downloaded latest build!

Edited by CrosRoad95
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