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Gothem

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Everything posted by Gothem

  1. Gothem

    Skin selector

    yeah i put a handler (never too idiot ) well im think the problem is the skins but i dont know how make the code for jump the crasher skins
  2. well the topic is for notepad++ or MTA script editor?
  3. Gothem

    Skin selector

    well im like make a skin selector but im have a problem.... here is the code function seleccion(player) spawnPlayer(player, -2026.5035, 156.7506, 29.0391, 269.1424, 0) fadeCamera(player,true) if ( getCameraMode ( player ) == "player" ) then setCameraMode ( player, "fixed" ) else setCameraMode ( player, "player" ) setCameraMode ( player, "fixed" ) --Not bullshit. Fo real. end setCameraPosition(player, -2010.5035, 156.7506, 29.0391) setTimer( setCameraLookAt, 500, 10, player, -2026.5035, 156.7506, 29.0391) bindKey(player,"enter","down",Aparecer,player) bindKey(player,"arrow_l","down",Cambiar,player) bindKey(player,"arrow_r","down",Cambiar,player) end function Cambiar( player, key ) local skin skin = getPlayerSkin(player) if(key == "arrow_l" and skin ~= 0) then setPlayerSkin(player,skin - 1) else setPlayerSkin(player,skin + 1) end setCameraPosition(player, -2010.5035, 156.7506, 29.0391) setCameraLookAt( player, -2026.5035, 156.7506, 29.0391) end function Aparecer( player ) unbindKey ( player, "enter", "down", Aparecer ) unbindKey ( player, "arrow_l", "down", Cambiar ) unbindKey ( player, "arrow_r", "down", Cambiar ) setCameraMode ( player, "player" ) end this are the functions to be called you need put seleccion(source) in the player join well the problem is.. it dont change skin
  4. damn you read my mind! you can do a city little far of San Andreas that i am doing modelling new cars and buildings PD: i am working now in a lasser tank PD2: the max of models in GTA:SA is 6000 i read it from GTAFORUMS
  5. i am with ring of fire you dont have do nothing! the developers says then MTA:DM will be compatible with Windows Vista! so you dont will do that im have Windows Vista Home Basic and works fine PD: sry for the bad english
  6. wait a time now mtabeta.com is down and players cant register but all multiplayers take a time for full
  7. i know very much the Pawno and i am chilean and know Lua but now cant work i destroy my notebook
  8. the server browser have problems now check in game-monitor.com to see if your server is online
  9. that means then you dont are registered (or you are but dont have the serial) check that for get the serial if are registered
  10. Apologies for double-posting, but I'm really quite surprised over this response. First of all: I don't care how good you are at setting up a vBulletin forum, for it is no use to us. Secondly: This is a horrible thing to say, and I'm on the edge of being disgusted by it. Claiming that we, because of our FORUM, are incapable of delivering a proper script is ridiculous! Our scripter is not the typical 13-year old who's trying to learn Lua. No, our scripter has years of experience with various other scripting languages; including complex ones.If you, as a third person, fail to respect our means and ways then you have no place within this thread or at our forums. You lack insider information, you lack insight in our development and you certainly lack the intelligence required to think "Oh, maybe vBulletin was too expensive?" No, you simply thought "Oh, it's vBullet- What, phpBB?! Flarbing retards! I'm going to claim that their scripter is incompetent and not capable of delivering the goods!". Shame on Thee. OMG i am the typical 13-year old! oh i remember... i have 12 years old i like argonath rpg
  11. i have that... what i do to fix? reedit the account file. i dont know why but the server edit the file to errase the account
  12. that is true nothing like release there populars creations PD: i am not good talking english
  13. start with the admin panel and /reconnect
  14. hmmm.... try to start the gamemode with the admin panel
  15. could sync only light near of players that make dont send to much very good the idea
  16. hmm... you dont understand will be function consoleCreateVehicle ( player, commandName, first, second, third ) if ( player ) then local id, x, y, z, r, d = 0, 0, 0, 0, 0, 5 local plate = false r = getPlayerRotation ( player ) x, y, z = getElementPosition ( player ) x = x + ( ( math.cos ( math.rad ( r ) ) ) * d ) y = y + ( ( math.sin ( math.rad ( r ) ) ) * d ) if ( third ) then id = getVehicleIDFromName ( first .. " " .. second ) plate = third elseif ( second ) then if ( getVehicleIDFromName ( first .. " " .. second ) ) then id = getVehicleIDFromName ( first .. " " .. second ) else id = getVehicleIDFromName ( first ) if ( not id ) then id = tonumber ( first ) end plate = second end else id = getVehicleIDFromName ( first ) if ( not id ) then id = tonumber ( first ) end end local veh = false if ( plate == false ) then veh = createVehicle ( id, x, y, z, 0, 0, r ) --toggleVehicleRespawn ( veh, false ) else veh = createVehicle ( id, x, y, z, 0, 0, r, plate ) --toggleVehicleRespawn ( veh, false ) end if ( veh == false ) then outputConsole ( "Failed to create vehicle.", player ) end end end function consoleAttachTrailer ( player, commandName, trailerid, vehicleid ) if ( player ) then if ( vehicleid ) then local sx, sy, id, x, y, z, r, d = 0, 0, 0, 0, 0, 0, 0, 5 r = getPlayerRotation ( player ) sx, sy, z = getElementPosition ( player ) x = sx + ( math.cos ( math.rad ( r ) ) * d ) y = sy + ( math.sin ( math.rad ( r ) ) * d ) local veh = createVehicle ( tonumber ( vehicleid ), x, y, z, 0, 0, r ) x = sx + ( ( math.cos ( math.rad ( r ) ) ) * ( d + 7.5 ) ) y = sy + ( ( math.sin ( math.rad ( r ) ) ) * ( d + 7.5 ) ) local trailer = createVehicle ( tonumber ( trailerid ), x, y, z, 0, 0, r ) if ( veh and trailer ) then --toggleVehicleRespawn ( veh, false ) --toggleVehicleRespawn ( trailer, false ) if ( attachTrailerToVehicle ( veh, trailer ) == false ) then outputConsole ( "Failed to attach vehicle.", player ) end else outputConsole ( "Failed to create vehicle and/or trailer.", player ) end else if ( isPlayerInVehicle ( player ) ) then local veh = getPlayerOccupiedVehicle ( player ) local sx, sy, id, x, y, z, rx, ry, rz, d = 0, 0, 0, 0, 0, 0, 0, 0, 0, 7.5 rx, ry, rz = getVehicleRotation ( veh ) sx, sy, z = getElementPosition ( veh ) x = sx + ( ( math.cos ( math.rad ( rz + 270 ) ) ) * d ) y = sy + ( ( math.sin ( math.rad ( rz + 270 ) ) ) * d ) local trailer = createVehicle ( tonumber ( trailerid ), x, y, z, rx, ry, rz ) if ( trailer ) then --toggleVehicleRespawn ( trailer, false ) if ( attachTrailerToVehicle ( veh, trailer ) == false ) then outputConsole ( "Failed to attach vehicle.", player ) end else outputConsole ( "Failed to create trailer.", player ) end else outputConsole ( "You must be in a vehicle if VEHICLEID argument is excluded.", player ) end end end end local root = getRootElement () local thisResourceRoot = getResourceRootElement(getThisResource()) function thisResourceStart () outputChatBox ( "Script stunt. Type /stunt for more info. Tapez /stunt pour plus d'info." ) local players = getElementsByType ( "player" ) for k,v in ipairs(players) do bindKey ( v, "=", "down", "Lights on/off", toggleVehicleLights ) bindKey ( v, "l", "down", "Lock/unlock door", toggleVehicleLock ) [b]fadeCamera( v, true)[/b] end end function playerWasted ( ammo, killer, weapon ) local x, y, z = getElementPosition ( source ) setTimer ( destroyElement, 3000, 1, createBlip ( x, y, z, 0, 2, 255, 255, 255, 170 ) ) end function playerJoin () outputChatBox ( "Script stunt. Type /stunt for more info. Tapez /stunt pour plus d'info.", source ) bindKey ( source, "=", "down", toggleVehicleLights, "Lights on/off" ) bindKey ( source, "l", "down", toggleVehicleLock, "Lock/unlock door" ) [b]fadeCamera( source, true)[/b] end function stunt ( command ) outputChatBox ( "/createvehicle - Boutton 'i' (Teleportation) - 'l' (lock his car/son vehicule", playerSource) end addCommandHandler ( "stunt", stunt ) addEventHandler ( "onResourceStart", thisResourceRoot, thisResourceStart ) addEventHandler ( "onPlayerWasted", root, playerWasted ) addEventHandler ( "onPlayerJoin", root, playerJoin ) addCommandHandler ( "createvehicle", consoleCreateVehicle )
  17. yeah lil toady is true i am running it on vista and no problems i see the report of the game dont is very good only talk of CTV and with lucky hay mode best wait for others magazines
  18. i like know what player is the Journalist in MTA:DM of GameStar yeah i see the GUI dont very good
  19. that is the error 9 see what file was downloading when the error appear
  20. Gothem

    Custom map objects.

    and how make an object??
  21. damn is in german can traduce it? PD: i agree to the magazine the design dont is very good
  22. fade camera function here is only put fadeCamera( thePlayer, true)
  23. all like that.. wait a time much people is working in RP scripts (example: argonath rpg)
  24. that is true click quick connect and enter the pc ip designed by the router (like 192.168.0.xxx and the port) PD: i say the same
  25. Gothem

    Hud dissapear

    jony in MTA:DM you can script if player have HUD on or off and the health bars on or off and much others things
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