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Posts
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15
Everything posted by Woovie
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Like this ? а б в г д е ё ж з и й к л м н о п р с т у ф х ц ч ш щ ъ ы ь э ю я CyrIlic is difficult X( You could use Windows-1251 font for it if y'all do add it.
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Gah I hate Flash.
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If you have Photoshop CS3, you could do this whole thing in less than 30 minutes. After creating the image, you just make a macro to rotate it 1 degree and duplicate the layer. Then it would create everything automatically. Then export all the layers to separate files. Really simple. =)
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Wow Norby. That is TOO complicated for such a simple task. Although your syntax highlighting is pretty.
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I play on my own server only. We have a good amount of people usually. Not too many. If we had a better internet connection we would be more popular. Sadly I have to wait till I get a job to host my server somewhere else or pay my parents for a better connection. Being a kid is lame in the butt. My server is Free Roam Chaos if anyone would ever like to play. We have a lot of cool small scripts like a radar teleport, speedometer, etc. A lot of cool stuff for free roamin.
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Yeah.. I have seen a few NOOB and some number floating around.. I hope you didn't cause this . Actually we should ALL install it and cause tons of noobs running around.
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Uh... There is a missing image if you were smart enough to look in the images and his xml files. He took out one of the images from his code... I am not sure why...
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Yeah, I definitely tried calculating the world location of the car, the player, finding the difference and placing you there, but man, it REALLY messes up.
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THANK YOU OMG. ily.
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Same error =S I PMed you all my code. My deposit nor withdrawal are working.
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Still would be fairly easy. I am working on the code ATM.
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That is handy. Thanks Twig. I will post if it works.
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MABAKO I LOVE YOU. Getting one issue. xmlNodeSetValue ( bank, 0 ) Bad argument ? I tried other values too and still no good...
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My code function createBankAccount ( player, commandName, playname ) cash = getPlayerMoney ( player ) xmlCreateFile ( playname.xml, info ) xmlCreateSubNode ( info, bank ) xmlSaveFile ( info ) outputChatBox ("BANK SOON ?") xmlNodeSetValue ( bank, 0 ) end addCommandHandler ("cba", createBankAccount ) I did "/cba woovie" as a command and received this. It does say "BANK SOON ?" though. Once it hits the XML stuff none of it works... [17:40:08] WARNING: bank.lua: Bad argument @ 'xmlCreateFile' - Line: 3 [17:40:08] WARNING: bank.lua: Bad argument @ 'xmlCreateSubNode' - Line: 4 [17:40:08] WARNING: bank.lua: Bad argument @ 'xmlSaveFile' - Line: 5 [17:40:08] WARNING: bank.lua: Bad argument @ 'xmlNodeSetValue' - Line: 7
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So... I got it working =) It is really simple. !!!!I WOULD RECOMMEND WAITING FOR MY FINAL SCRIPT RELEASE!!!! I need to make it all ONE command, with A LOT more options. This sticks your player to a vehicle, with XYZ relative to the vehicle they are in. function cmd_stick ( player, commandName, player2nick, x, y, z ) local player2 = getPlayerFromNick ( player2nick ) local vehicle = getPlayerOccupiedVehicle ( player2 ) attachElementToElement ( player, vehicle, x, y, z ) end addCommandHandler ( "stick", cmd_stick ) function cmd_unstick ( player, commandName ) local vehicle = getElementAttachedTo ( player ) detachElementFromElement ( vehicle ) end addCommandHandler ( "unstick", cmd_unstick )
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So attachElementToElement works. But I am curious, how do I get coordinates relative to the object you a chillin by ? Like if I stand on a boat, I want to do /getpos relative to the boat. Understand ?
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I definitely have the code for that EXACT menu. Thanks to exploring mabako's files on his website =3 I haven't done anything with it nor will I if he did not mean for that to be downloadable.
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Weird... Have you tried making it a command first ? If you make it a command, then try the command multiple times. Sometimes you have to load it more than once for the textures to load correctly.
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LUA isn't HTML or like learning a program. It is different per situation it is used. It is best learned by experience IMO. I learned LUA just simply by looking at others code.
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I agree. I was really annoyed by that. I want like a 500x300 size window positioned relative to the screen. I would love to see this implemented.
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White texture ? You obviously are not loading it correctly...