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Everything posted by TAPL
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outputChatBox(getPlayerName(source)"Money System Has Give Him".. reward.."$", root,255,255,0) you forgot this (..) after getPlayerName(source) also you put (else) without (if)
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addEvent("giveMoney", true ) addEventHandler("giveMoney", root, function() local reward = math.random(10,100) givePlayerMoney(source,reward) outputChatBox(getPlayerName(source).." Money System Has Give Him".. reward.."$", root,255,255,0) end) addEvent("showMoney", true ) addEventHandler("showMoney", root, function() outputChatBox(getPlayerName(source).." Has Money is $"..getPlayerMoney(source).."!",root,255,255,0) end)
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-- Client Side -- local spam = false GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(470,264,608,378,"Money_System By Dev-PoinT",false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Image[1] = guiCreateStaticImage(219,20,116,124,"images/money.png",false,GUIEditor_Window[1]) GUIEditor_Image[2] = guiCreateStaticImage(37,238,129,91,"images/yes.png",false,GUIEditor_Window[1]) GUIEditor_Image[3] = guiCreateStaticImage(421,247,129,79,"images/no.png",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(41,339,196,18,"Yes To Show Your Money",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"clear-normal") GUIEditor_Label[2] = guiCreateLabel(410,340,158,15,"No To Hide The Window",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[2],255,0,0) guiSetFont(GUIEditor_Label[2],"clear-normal") GUIEditor_Button[1] = guiCreateButton(195,174,173,36,"Give Me Money",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Button[1],"clear-normal") addEventHandler('onClientGUIClick',root, function() if source == GUIEditor_Image[2] then if spam then outputChatBox("You have to wait 30 sec",255,0,0) return end local sound = playSound("sounds/cash.mp3") setSoundVolume(sound, 0.5) triggerServerEvent ("showMoney", localPlayer) spam = true setTimer(function() spam = false end,30000,1) elseif source == GUIEditor_Image[3] then guiSetVisible(GUIEditor_Window[1],false) end end) addEventHandler('onClientGUIClick',root, function() if source == GUIEditor_Button[1] then triggerServerEvent ("giveMoney", localPlayer) end end) -- Server Side -- addEvent("giveMoney", true ) addEventHandler("giveMoney", root, function() local reward = math.random(10,100) givePlayerMoney(source,reward) end)
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dude it's client side while this means localPlayer ! if you want can fire then change false to true like this toggleControl("fire", true)
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No, it's real, there an free hosting (web site), also serverffs offer free gameserver for 3 hours
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addCommandHandler("unfire", function () toggleControl("fire", false) end)
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in race resource open the file (_common.lua) and remove line 81 and 82 and 83 and 84 done.
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another solution for what!!! We don't understand what you're trying to do. Explain what you want so we can help you.
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try this (not tested) local spam = false GUIEditor_Window = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(501,267,593,287,"Show My Money By Dev-PoinT",false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Image[1] = guiCreateStaticImage(239,17,97,112,"images/money.png",false,GUIEditor_Window[1]) GUIEditor_Image[2] = guiCreateStaticImage(109,165,136,98,"images/yes.png",false,GUIEditor_Window[1]) GUIEditor_Image[3] = guiCreateStaticImage(385,159,147,96,"images/no.png",false,GUIEditor_Window[1]) addEventHandler('onClientGUIClick',root, ---- the Gui event for if you click the imgaes then ... function() if source == GUIEditor_Image[2] then if spam then outputChatBox("You have to wait 30 sec",255,0,0) return end triggerServerEvent ("showMoney", localPlayer) --- trigger it to server side spam = true setTimer(function() spam = false end,30000,1) elseif source == GUIEditor_Image[3] then guiSetVisible(GUIEditor_Window[1],false) end end )
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client side GUIEditor_Window = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(501,267,593,287,"Show My Money By Dev-PoinT",false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Image[1] = guiCreateStaticImage(239,17,97,112,"images/money.png",false,GUIEditor_Window[1]) GUIEditor_Image[2] = guiCreateStaticImage(109,165,136,98,"images/yes.png",false,GUIEditor_Window[1]) GUIEditor_Image[3] = guiCreateStaticImage(385,159,147,96,"images/no.png",false,GUIEditor_Window[1]) addEventHandler('onClientGUIClick',root, function() if source == GUIEditor_Image[2] then triggerServerEvent ("showMoney", localPlayer) elseif source == GUIEditor_Image[3] then guiSetVisible(GUIEditor_Window[1],false) end end ) server side addEvent("showMoney", true ) addEventHandler("showMoney", root, function() outputChatBox(getPlayerName(source).." Has Money is $"..getPlayerMoney(source).."!",root,255,255,0) end)
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you can try something like this addEventHandler("onClientPedDamage",root, function () if not getElementData(source,"zombie") then cancelEvent() end end)
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~_~ local vehicles = {} function spawnVeh(model) local x, y, z = getElementPosition(source) local rot = getPedRotation(source) if isElement(vehicles[source]) then destroyElement(vehicles[source]) end vehicles[source] = createVehicle (model, x, y, z, 0, 0, rot) warpPedIntoVehicle(source,vehicles[source]) end addEvent("onGUIClick",true) addEventHandler("onGUIClick",root,spawnVeh) addEventHandler("onPlayerQuit",root, function() if isElement(vehicles[source]) then destroyElement(vehicles[source]) vehicles[source] = nil end end)
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fbi1 = createVehicle ( 596, -2429.7998046875, 515.2998046875, 29.700000762939, 0, 0, 215.99670410156 ) fbi2 = createVehicle ( 596, -2425.69921875, 518.5, 29.700000762939, 0, 0, 221.99523925781 ) fbi3 = createVehicle ( 596, -2422.3994140625, 521.599609375, 29.700000762939, 0, 0, 225 ) function lockfbi(player, seat, jacked) if (source == fbi1 or source == fbi2 or source == fbi3) then if (seat == 0) then if not isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FBI" or "Admin")) then cancelEvent() outputChatBox ( "Only FBI can enter this vehicle", player, 0, 0, 150, true ) end end end end addEventHandler ( "onVehicleStartEnter", getRootElement(), lockfbi )
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try this function getNearbyVehicles(thePlayer, commandName) if (exports.global:isPlayerAdmin(thePlayer)) then outputChatBox("Nearby Vehicles:", thePlayer, 255, 126, 0) local count = 0 for index, nearbyVehicle in ipairs( exports.global:getNearbyElements(thePlayer, "vehicle") ) do local thisvehid = getElementData(nearbyVehicle, "dbid") local vehicleID = getElementModel(nearbyVehicle) local vehicleName = getVehicleNameFromModel(vehicleID) local owner = getElementData(nearbyVehicle, "owner") local faction = getElementData(nearbyVehicle, "faction") count = count + 1 local ownerName = "" if (tonumber(faction) > 0) then local theTeam = exports.pool:getElement("team", faction) if theTeam then ownerName = getTeamName(theTeam) end elseif (owner==-1) then ownerName = "Admin" elseif (owner>0) then ownerName = exports['cache']:getCharacterName(owner) else ownerName = "Civilian" end if (thisvehid) then outputChatBox(" " .. vehicleName .. " (" .. vehicleID ..") with ID: " .. thisvehid .. ". Owner: " .. ownerName, thePlayer, 255, 126, 0) elseif not (thisvehid) then outputChatBox(" " .. "*Temporary* " .. vehicleName .. " (" .. vehicleID ..") with ID: " .. thisvehid .. ". Owner: " .. ownerName, thePlayer, 255, 126, 0) end end if (count==0) then outputChatBox(" None.", thePlayer, 255, 126, 0) end end end addCommandHandler("nearbyvehicles", getNearbyVehicles, false, false)
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local vehicles = {} function spawnVeh(model) local x, y, z = getElementPosition(source) local rot = getPedRotation(source) if isElement(vehicles[source]) then destroyElement(vehicles[source]) end local vehicles[source] = createVehicle (model, x, y, z, 0, 0, rot) warpPedIntoVehicle(source,vehicles[source]) end addEvent("onGUIClick",true) addEventHandler("onGUIClick",root,spawnVeh) addEventHandler("onPlayerQuit",root, function() if isElement(vehicles[source]) then destroyElement(vehicles[source]) vehicles[source] = nil end end)
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local spam = { } local uTimers = { } local setting = get( "kick" ) function onChat ( message, messageType ) spam[ source ] = tonumber( spam[ source ] or 0 ) + 1 if spam[ source ] == 3 then outputChatBox( "Warning - Do Not Spam! ",source,255,0,0 ) elseif spam[ source ] > 5 then if setting == "true" then outputChatBox( "Kicking " .. getPlayerName(source) .. " For Flooding The Chat! 5 Times !",root,255,0,0 ) kickPlayer( source,"You Have Been Kicked For Flooding! 5/5" ) elseif setting == "false" then setPlayerMuted( source,true ) outputChatBox( getPlayerName(source) .. " Has Been Auto Muted [20 sec]",root,255,0,0 ) if isTimer( uTimers[ source ] ) then killTimer( uTimers[ source ] ) end uTimers[ source ] = setTimer(setPlayerMuted,20000,1,source,false ) setTimer(outputChatBox,20000,1,"You Have Been unMuted Dont Try Spam!",source,255,255,0) end end end addEventHandler ( "onPlayerChat", root, onChat) function quitPlayer( ) spam[ source ] = nil uTimers[ source ] = nil end addEventHandler ( "onPlayerQuit", root, quitPlayer ) function active() outputChatBox(".:[ Anti Flood | #FFFF1ABy E ]:.",root,0,255,0,true) end addEventHandler("onResourceStart", resourceRoot, active)
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Server - Syntax 2 (https://wiki.multitheftauto.com/wiki/BindKey) bindKey ( player thePlayer, string key, string keyState, string commandName, string arguments ) (Wrong) خطأ bindKey ( "j" , "buyJetPack") (Correct) التصحيح bindKey(source,"j","down",buyJetPack) function buyJetPack(player) if not doesPedHaveJetPack(player) then givePedJetPack(player) else removePedJetPack(player) end end
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Solidsnake14 الكود لـ --Server side viewtopic.php?f=91&t=40571#p411826
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bindKey ( "j" , "buyJetPack") unbindKey ( "j" , "buyJetPack") هههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههههه
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function kemo(player) if hasObjectPermissionTo(player, "function.setPlayerMuted", false) then for i=1,30 do outputChatBox("ممنوع التكرار", root, 255, 0, 0, true) end outputChatBox("مود القوانين من صنع كيمو", root, 255, 0, 0, true) end end addCommandHandler("rules", kemo)
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put infernuses model id in the table 3 times
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this is not problem, you can save all vehicles models in table and set them in AccountData using toJSON and fromJSON toJSON fromJSON
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also change source to getLocalPlayer() and outputChatBox in Client don't required element so remove source from it