This is just the beginning! There are people who will be making more and more complex gamemode!
I love to read every tutorial, and I can't wait to see the list of the functions you have already. Nice tutorial, especially showing that you made something similar to single player's gang war flashing radar! Also increasing weapons damage!
EDIT:
I have noticed that the radar area is a circle-shaped? Coz' the is the actor (player) and when he stands on the corner of the building there is a message that he left the area and his score isn't increasing. Is that a circular shape?
createRadarArea ( X, Y, sizeX, sizeY, R, G, B, A, [ elements visible to ] )
It doesn't look like it is a circle.