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Keslertje2005

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Everything posted by Keslertje2005

  1. This is in RPS script, what you want is this part of the script changed to GUS. But its part of RPS so I don't think thats possible and scooby wont be happy with that
  2. Yeh! It works! perfect Can't wait untill 1.2 and the PGS for DM will be ready I'm checking the site every hour ! Good luck mate!
  3. hmmm it doenst really work
  4. Its not blue, its purple.. and thats how you do it... Like you said: mta.text $1 /me blabla, then it gets purple
  5. I think its better to put a warning with: You have reached your votekick limit. Because being kicked when you want to kick someone else is not such a good idea
  6. That script was made by me. Not the system but all the !wcamp and !wstuck and stuff. It worked on GUS, there it didn't have any errors, but your RPS script uses an different kind of language. So that's why it doesn't work. A warn script would be cool
  7. Exactly... And now if I upload a map I have to set it to dm by doing !setmode dm .. But the problem is that I upload like 10 maps a day And putting 10 maps on deathmatch is alot of work every day
  8. One lil thing scooby Then I'll stop asking for scripts I've got a deathmatch only script, but its annoying !setmode all the maps to deathmatch.. Is there a way it will do it automaticly? Like when the map starts it will be deathmatch already?
  9. One serieus problem, some poeple are gambling and gambling all over again.. Every 2 sec we get a message... You have a anti spam warning on your script but is it possible to make it mute that guy after 4 times of spamming, cause if I change the text in mute you get muted already after saying 2 lines of tekst in 2 seconds... So your warnings will be stored in you will get muted after 4 warnings? Think that is a nice one.. Hope it isnt to much work and it can be fixed soon, thank you already
  10. So this means but the end of the week the money script for dm maps will be done? That would be cool!!! Btw scoob, I'm so glad I've found your script, its PERFECT!!! No bugs, perfect win script! I like it man! Good job !!!!
  11. woops yeh, maybe it is wrong... Ive got instructions.ini, in the map is the mapname stored like: High into the sky=Test When they do ! they have to see the text behind the map, how do i do that?
  12. And if there is no name found it has to say: N/A
  13. Hi guys, I would like to have the following script working: on *:SIGNAL:mta.command:{ ;Parameters: ;$1 = Server ;$2 = Race ID ;$3 = 0/1/2 (success,failed,no players) var %a = $calc($readini($scriptdir $+ mta.stats.ini,n,$mta.races($1,$2),times) + 1),%b = $calc($readini($scriptdir $+ mta.stats.ini,n,ALL,times) + 1) if ($3 == !mod) { if ($mta.race($1) == Unknown) mta.pm $1 $2 Error - Unknown Race else { mta.text $1 Current Map: $mta.race($1) mta.text $1 /me Moderated by: $readini($scriptdir $+ instructions.ini,MOD,$replace($mta.races($1,$2),$chr(32),)) } } } It has to read something in instructions.ini under [MOD] the names are stored in the right way but I can't get them in mta.text... Can someone help me? Tryed everything Thnx
  14. But than it will cycle the map everytime... And I can't fix something that will be almost the same but than 1 cycle
  15. I use x16 final... But i can't find a restart mode
  16. Do you know how this is possible?
  17. Is it also possible to start the map at the end of the round?
  18. Ok just wanted to know Thnx for the reply Lil toady
  19. Yup same fault, do I have to change something in the var%? its now: var %a = $iif($4,$iif($mta.nick($1,$4) != $null,$4,$gus.getid($1,$4)),$2)
  20. yup, ill try that one again
  21. Uhm, I don't really get it is it much work? Could you give me an example?
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