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SDK

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Everything posted by SDK

  1. do you have the GTASA 1.0 version ? otherwise you've got to downgrade your gta http://forum.mtavc.com/viewtopic.php?t=15151
  2. http://forum.mtavc.com/viewtopic.php?t=18016
  3. Little question, if we point the cursor to the air (for the second warp point), would it be accepted? Like you would teleport to somewhere in the air?
  4. yes, internal ip worked, but i wanted to check if my server was in the server list with another pc If you set you're server up, could you see it then in the game monitor list?
  5. SDK

    KamikaZe

    i was right
  6. I don't see why it would cause lag after all everything's the same except the vehicles cols are removed.. think about when you respawn for a couple of seconds you are a ghost and others can pass through you, have you ever experienced lag during that time? I never did doesn't he mean: when you lag, its harder to find out when you're not anymore at the same place? i like the idea
  7. SDK

    KamikaZe

    Funny music (is it that sheep?) and poor people ...
  8. i played it once and removed it then MTA DM will be so good!
  9. I have a question to, if i set up a server in a LAN network, will other people in my network see it in the browser?
  10. thought the object limit was from gta itself so i think it isn't changed
  11. and when will the scripts be downloaded then? when we play the map on a server or we'll have to install them first?
  12. including self placed tracks?
  13. you're not alone i changed back to v3 for this
  14. omg, looks good, thought i saw some power rangers
  15. I use zonealarm to, and i have mta and gta in my programs list allowed Just the first time i used mta, i had this screen to, but i saw a weird popup from zonealarm trying to get on top, probably because mta was in fullscreen. I searched the allow and remember button and now it works fine
  16. if you looked at the video, you saw the blue cursor that was used for the map editor, probably they'll use that one
  17. it depends, some players don't know the sa map to good, so the players who know the map have an advantage
  18. yeah, you could count the numbers of players at the start of the DM map and every time one player dies, you put of one of the number. when the number is one, you've got the player i don't know scripting, so i don't know if this is possible
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