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Posts
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Everything posted by Dark Dragon
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i really see no reason to get this, sorry
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you may also want to take a look at this https://mtasa.com/64.html
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you're sure you didn't miss the multi theft auto icon and clicked the sa:mp icon instead? or don't you detect cheaters?
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ive never had that for someone blew a vehicle which didnt do the same for me, in general mtas sync is much better than sa:mps but its still not perfect, fire, movable objects and destructible objects are not perfect yet, and melee combats should also be improved. nearly perfect synced are bullets, even with an average to high ping. if you have any trouble there its mostly because your opponent has very low FPS. the position of vehicles is also awesome. i've never seen someone walk/drive though a car because of desync and btw here you can destruct cars with no driver lol
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thats what i wanted to say
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as long as you don't know theres a key to get out you will stay busted, even if you get to know there is one, you will still have to find it
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just create a resource with the name welcomewindow or something and put some correct code in, hide the serial somewhere inside there and no one will recognize it
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yeah, let mta become steam#2
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GTA4 (with online multiplayer) for PC: Future for MTA?
Dark Dragon replied to riahc3's question in Client
no mta4 would only mean great mta sa releases... but i don't think gta iv will be the end of mta -
i'd recommend not to change anything in the game, even new graphics can bring advantages / disadvantages and could cause trouble interstate69 is one of the default gamemodes which are included in the server package, you can host this your own or find a server which has all the default resources included (for example the eXo server or hannu's 2nd server have interstate69, use the /votemode command)
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what does this topic do in "Board index ‹ MTA:San Andreas Deathmatch ‹ Maps ‹ Support" ???
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get the newest version of mta(dp2.3), it doesn't require a registration
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-the changelog to come back? -the forums signatures to become fixed? (optional)-a video of the map editor? and what happened to the bugs forum?
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"Project Artificial Intelligence" crew sing up.
Dark Dragon replied to Garfield's topic in General discussion
there are other forums for ai in general, i think he posted this here for a reason -
theres only one thing to add: no, a 100 player server is terrible in sa:mp but when i played on public beta (~80-90) / release of dp1 time there was still - not perfect - but smooth gameplay
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well i haven't played sa:mp since mta dm dp1 came out but when i tried it today it was like a bad joke, everything appearing and disappearing all the time, killing people nearly impossible... i mean, i played gta rumble and sa:mp really makes this piece of crap (sorry jax) look good
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i guess he didn't know that there are other multiplayer modifications for san andreas
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more often than mta or more often than every 5 minutes?
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believe me you don't want to see the lag/bug-party which sa mp is offering use at you own risk: Link
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maybe because it's much more stable and doesn't crash every 5 minutes?
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force all sa:mp players to play mta for 1 hour and only 1/3 of them will go back to sa:mp unfortunately it seems like sa:mp players don't want to see that mta has much more to offer than sa:mp will offer in 10 years
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there are more than enough rp servers as far as I know.
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anybody... please take that gun and shoot me.. Just because you don't like the idea of RPing doesn't mean everyone else feels the same way. live and let live, and all that. you forgot "have a sense of humor"
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anybody... please take that gun and shoot me... Well I'd like to see an armor bar, btw isn't it already possible to make nametags and blips only visible for team mates? if not add it!
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** -- Unhandled exception -- ** Time = Mon Sep 15 20:48:44 2008 Code = 0xC0000005 Offset = 0x00000000 EAX=0165D0A0 EBX=00000015 ECX=015AD050 EDX=00890082 ESI=015AD020 EDI=00000000 EBP=00000000 ESP=0022FC94 EIP=00000000 FLG=00210206 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Time = Mon Sep 15 20:50:09 2008 Module = C:\PROGRAMME\FRAPS\FRAPS.DLL Code = 0xC0000005 Offset = 0x63562DA7 EAX=0165D0A0 EBX=00000500 ECX=00000300 EDX=00000000 ESI=015AD020 EDI=00000300 EBP=00000015 ESP=0022FC98 EIP=63562DA7 FLG=00210206 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Time = Mon Sep 15 21:26:14 2008 Module = C:\PROGRAMME\FRAPS\FRAPS.DLL Code = 0xC0000005 Offset = 0x63562DA7 EAX=0165D0A0 EBX=00000500 ECX=00000300 EDX=FF2D2A26 ESI=015AD020 EDI=00000300 EBP=00000015 ESP=0022FC98 EIP=63562DA7 FLG=00210206 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Time = Mon Sep 15 21:31:18 2008 Code = 0xC0000005 Offset = 0x00000000 EAX=0165D0A0 EBX=00000500 ECX=00000300 EDX=00020007 ESI=015AD020 EDI=00000300 EBP=00000015 ESP=0022FC94 EIP=00000000 FLG=00210206 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Time = Mon Sep 15 21:32:57 2008 Module = C:\PROGRAMME\FRAPS\FRAPS.DLL Code = 0xC0000005 Offset = 0x63563626 EAX=0165D0A0 EBX=00000000 ECX=015AD020 EDX=00090024 ESI=015AD020 EDI=00000000 EBP=00000000 ESP=0022FCC8 EIP=63563626 FLG=00210206 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Time = Mon Sep 15 21:56:27 2008 Module = F:\Programme\Rockstar Games\Grand Theft Auto San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x004D1750 EAX=2A9B73C0 EBX=00000000 ECX=00000000 EDX=0B08BBB0 ESI=0022FD60 EDI=0022FD60 EBP=2A9B64D4 ESP=0022FCA0 EIP=004D1750 FLG=00210246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** The second half of the test the game crashed when i tried to capture something with fraps (movies(f5), screenshots(f4))
