
mabako
Members-
Posts
95 -
Joined
-
Last visited
Everything posted by mabako
-
He's talking about MTASA Race and MTASA DM
-
change ... in the config to 3 and it'll show you server-side errors, it's not possible showing client-side errors in the server though
-
https://mabako.net/server_01122008_1829.zip would post my linux crashes too if it'd save them
-
"Yes." you got spawnPlayer, setElementPosition, setPlayerRotation, setElementInterior, setPlayerSkin and bindKey/unbindKey, that's all you need for a good start. when they connect, set them to the according position, set the camera, interior, rotation and skin. use bindKey for arrow_l/arrow_r (depending on which keys you want to use, of course) and e.g. shift_l-key for spawning -> setting the player to the "spawn" pos he should be, change interior and unlock camera.
-
I've experienced the following error when writing a bit advanced thing for my gamemode. The following code should(!) destroy the pickup when it's picked up, and send a message. But however, it doesn't destroy the pickup, nor does it give any message about "not a pickup" - so appearantly, something is wrong here function PickupCashBox( hitPlayer ) -- destroy the "source" element - the original pickup destroyElement( source ) -- tell he picked it up (and element should be destroyed) outputChatBox( getClientName( hitPlayer ) .. " reached the pickup!" ) -- THIS message shows fine end function Start() m_cashbox.Pickup = createPickup( start.X, start.Y, start.Z, 3, start.PickupID, 3000000 ) if( m_cashbox.Pickup ) then addEventHandler ( "onPickupHit", m_cashbox.Pickup, PickupCashBox ) end end However, when i just use destroyElement( m_cashbox.Pickup ) instead of ( source ), it is fine - the pickup gets destroyed. I hope this will fixed as soon as possible, so i can destroy them via source, which would come handy regarding I may put multiple pickups in my script at one time - and wont write a function for each. cheers mabako
-
You're lacking setCameraMode to "fixed"
-
Hi, I just tried some misc. gamemodes, for example hay. The issue with this gamemode is, the hay refuses to load. It seems, that the server is not able to use the -block correctly. /mods/deathmatch/resourcecache/hay/Hay.lua:47: attempt to perform arithmetic on a boolean value line 47: z = get("levels") - 1, -- +1 when un-commenting the line above (z = 49,) and commenting this one instead (also for the b= below), the hay works fine. I also noticed this issue using the votemanager, but the problem herein is the there's like 20 or 30 settings i don't want to change, it's also affecting Interstate69. Gamemodes without settings work fine, so you could say it's the settings obviously not working. Issues happen on Debian Etch - Debian-package CentOS - generic linux package
-
Why Map Updating on center.mtasa.com fails?
mabako replied to mabako's topic in Mappers help mappers
I think it is fixed. I tried today and it works - Only Message is "Your file has successfully been uploaded!" Thanks! -
Why Map Updating on center.mtasa.com fails?
mabako replied to mabako's topic in Mappers help mappers
German version: Harry hat sich am 18.02.2006 19:18:28 eingeloggt und ist seit 14 Stunden, 24 Minuten und 18 Sekunden ohne Tätigkeit. English Version: Harry logged in ... . Last activity: 14 hours, 24 minutes and 18 seconds ago. But i try... -
Why Map Updating on center.mtasa.com fails?
mabako replied to mabako's topic in Mappers help mappers
Here is the map files I used and where it doesn't work: http://www.mabako.net/mapupload_error.zip ps: Should i provide Access to my System via TightVNC? Then he could look how "good" it works for me... And on my PC the Error get reproduced every time i try to upload this map. See for contact: http://www.mabako.net/index.php/impressum/ tried it: always Microsoft Windows XP with Service Pack 2 always German Software - Internet Explorer 6.0 - Mozilla Firefox 1.5.0.1 (so for some reason it won't work for me) - Opera 8.5.1 (ok, new Version is 8.5.2 but i don't think that there is a difference related to center.mtasa.com) - Netscape 7.1 And php errors are nearly never browser related (expect you use special code for some browsers make them work ) ah, btw: is there a -tag? Upload works fine if the Scripts on center.mtasa.com only have to upload the map, not to change the maps content. Example for new races -> when i upload without meta tags and then give these to the script, Invalid XML... Would be not the best solution, but not the worst if i can update my maps. Edit: OK, last error I get while I try to upload a map (name: Heavens Port.map | Id in Map Upload center: 835) But the name of the map I uploaded is not mabako.map, but "Heavens Port.map". I hope it help -
yeah. and you want that the bots shoot at theirselves? if you really interested in testing maps you play with others. not with bots. because the actions of the bot are defined, other players action not. but exactly these are the ones you have to make sure they wont have problems. bots aren't in final mta, why should you test with them?
-
and what should the bots do? run sensless against all walls or in barrels? testing alone isn't helpful at all. You'll never find all bugs... maybe some relating to position of checkpoints/spawnpoints - only when you test with real players. in test-races YOU (as map creator) know exactly what to do. So you wont see all the bugs. If you play with more players, nobody knows the map, they find some more cause they drive for win and can crash into hidden things you would alone never notice.
-
Would be cool if possible, but i think it's may a bit confusing if a ramp appears for the player and the slower player are wondering why sb. can fly... cause they see the ramp only if they pass the checkpoint... also it should be possible to generate messages (e.g. hints) and destroy objects (road blocks)
-
But when I loose a race (last place), i won't start in first row. And on my own map, if i loose i start more right and as winner i start more left (own map, all players in one row). My Experience only.
-
Why Map Updating on center.mtasa.com fails?
mabako replied to mabako's topic in Mappers help mappers
Additionaly, when I try a map with ' in description (not tried in author), there is a sql-error... But trying with \' worked well (i know php and mysql ) -
If you are in the race before the first, you'll spawn at first spawnpoint. the second will spawn at second spawnpoint and so on... I'm 99% sure. Don't shot at me because of my bad english. I'm from Germany.
-
If I try to upload a new map without description or an existing map, it promts me for destription/Changes in this version. But If I enter a text, this error appears: The uploaded file was not recognized as valid XML. Please try again But working with Maps with Description (not updating) works fine... Firefox 1.5 @ Win XP Home SP 2 I'm from Germany, so don't shot at me because of my bad english.