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nirhopscotch

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  1. Over the last few days the ASE server list has been taking longer and longer to load. If this is in response to pusing everyone towards DM, I can understand that but I'd prefer a fully released DM rather than just betas before disabling the ASE sever list for MTASA Race. The race mod in DM beta is still very choppy.
  2. I did it this way... http://forum.mtavc.com/viewtopic.php?f= ... edded5a823
  3. Unfortuantely the files used by SA and DM are exactly the same names and both mods are hard coded to point to exactly the same location.
  4. grrr @ having to enter my userid and pass again to post a topic. Anyway...... Race and DM both use an MTA folder which is placed in your single game folder, normally c:\program files\Rockstar Games\San Andreas. In addition, both use the same files within that MTA folder, the only differences are that four of the files have been modifed for the newer interface Last is a registry value that both use which sets the path to your MTA SA or MTA DM mod. So basically both are competing for the same filenames and at least one registry value. The above procedure lets you place the copies of required files in in separate directories. When you execute the MTASA or MTADM batch files, the necessary registry change is made and necessary files copied. I created shortcuts to the batch files and changed the icons to match SA and DM. I'm assuming that once the bugs are worked out in DM that everyone may migrate, but the current ! commands that ppl have coded in have to be re-written.
  5. If I load more than 262 Resources, the resource frame in the web view for the Resource Browser stays white and does not display the available resources. Using Firefox.
  6. For the time being this will work: There is only a difference of four files between MTA:SA and MTA:DM so use the following steps to run both. 1. Create a folder in your Program Files directory called Multi Theft Auto 2. Install MTA:SA into c:\program files\Multi Theft Auto\MTASA 3. Navigate to your Grand Theft Auto San Andreas Single Game directory 4. Navigate into the MTA folder located in the folder in step 3 5. Create a folder called "SA Files" and a folder called "DM Files" 6. Copy the following files into "SA Files" core.dll game_sa.dll multiplayer_sa.dll net.dll 7. Install MTA:DM into c:\program files\Multi Theft Auto\MTADM 8. Navigate to your Grand Theft Auto San Andreas Single Game directory 9. Navigate into the MTA folder located in the folder in step 3 10. Copy the following files into "DM Files" core.dll game_sa.dll multiplayer_sa.dll net.dll Next download the zip file and extract the batch and reg files. Download: http://files.filefront.com/MTA+SA+DMzip ... einfo.html The first line in each batch file copies the required files each time you run SA or DM. You may need to change the path to point to your GTA San Andreas Single Game installation. The second line in each batch file starts the game (SA or DM) 11. Open each regedit file in the the zip and edit the setting path to point to your MTA:SA and MTA:DM folders. The batch files will change the settings silently. 12. The batch files and reg files just need to be in the same directory but can be placed anywhere. 13. Make sure your username and serial are not in your .reg files After all is set up just click on whichever batch file to run SA or DM. If I get time I'll code a VB switch that sets everything up.
  7. I'm not sure what is going into the final product, but I'd like to offer up a few suggestions and mention a few problems to help with migrating players from MTA:SA to MTA:DM. Admin Panel and Access Rights: The admin panel seems like a "give all" or give nothing system and also does not take into consideration Admin levels as did previous systems like the GUS system for MTA:SA. This kind of limits the number of individuals who normally could can be given a certain amount of power to keep the peace on the server and to administrate game play. Most MTA:SA servers have a break down of VIPS and Admins at different levels and who have differnt access. The admin panel in MTA:DM is like giving every GUS admin level 10. It just limits the amount you can do. My suggestion would be to have additional ACL groups that could have access to the panel but certain functions would be greyed out. So a person who can only mute and freeze would only be able to use those function through the panel. In addition to making it so admin's at the same level cannot perform functions on each other. Maybe create a function so server administrators could add panel accessto whichever groups they want. MTA Race and Freeroam Random Spawn: Some current MTA Race maps are freeroam cops and robbers maps. Problem is that the spawns are not random and do not follow the spawn order in the map. If this could be adjusted if would be very appreciated. MTA Race Choppy: There seems to be a lot of lag and choppiness when running legacy maps, not sure that that is. More than one gamemode can run: It would be helpful to put in some kind of block so that if the resource browser or admin panel is used to start one gamemode is while another one is running that the current gamemode is automatically switched off. Gamemode + Map does not accept mapnames with spaces: When using the console to enter gamemode , anything after the first word in the mapname is cut off and not accepted. Example: gamemode race run for your life Result: gamemode race 'run' map not found I tried quotes around the mapname but no luck. MTA Races do not work: Found out from another post that it's because of some access rights the race resource doens't have. The access just needs added in the future acl.xml file. Thanks MTA Team for working so hard on this product.
  8. Thanks. That's what it needed. Kind of odd though, because I don't see any ACL's in there for the other modes. But thanks again Whiskey.
  9. Yeah I just noticed that in the panel. Now if I can just get the races to work. hehe.
  10. Well if there is a built in converter it's not working for me. Even the races that came stock with Developer Previews don't seem to work. I saw one server that had a few races on it so I'd like to know what they did to get the races to work? Also don''t forget that there were Cops and Robbers maps that didn;t have checkpoints so I'm not sure if that's gonna be an issue.
  11. I noticed that the admin group I guess ties to admin resource folder. I think the panel is very nice but you should be able to customize the accessibility to it. For example if someone can only freeze and mute, they can access the panel, but the functions other than freeze and mute are greyed out or just not accessible. Or have a separate panel for ppl who only need lower access rights.
  12. Ok I read about the XML files and got that part solved. Might be a good idea to update the server manual on the setup page to say that you need to modify the files with the server not running. Although that does create a problem for busy servers that need to add admins on the fly.
  13. from what I saw the maps weren't unzipped from the Resources folder. I did it manually and the Race mode still didn't work.
  14. Yes the kick function does not work. I'll search for anything on the xml files. What I'm not sure about is if changes to these files should stick after the server is restarted or refreshed.
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