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Posts
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Everything posted by Xierra
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Hmm, have you tried to download from here: http://www.mtasa.com? Maybe you download the previous version. So the mod has this type of version: 1.0 --> 1.0.1 --> 1.0.2 -->1.0.3 --> 1.0.4 --> 1.1 and so on. And DP2 is outdated already. Try to take the newest version of the mod. Install it. Then open http://code.google.com/p/multitheftauto ... loads/list, download it and open it with Winrar or Winzip. After that, erase the whole file (all zip file inside Resources folder) inside C:\Program Files\MTA San Andreas Deathmatch\Server\Mods\Deathmatch\Resources Then put all the folders (inside the zip file). Start the game and press "Map Editor". I guess it worked, because the possible reason is that because it's outdated.
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Since this kind of map was released, the famous characters made attention to the map! Btw, that was one of the Best DD map I've ever seen! DD maps will not be boring anymore with this!
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Nice one! But I just want to take the skin saver (plus stats saver if you can) when respawn and connect. So where should I take those part of the script? I mean it's like in DKR freeroam's skin saver.
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Woot I never thought there's something like that. Now I want to see the newest R* reaction on the new MTA SA.
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I agree, the more achievements you get, the more faster rate the mod will become popular and I hope it catches attention to all SA-MP players or even R* if they reacted about this. Edit: A little orange from me! (I'm not using photoshop)
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Hope you guys enjoy this tool. What do you think of this resource, give comments anytime.
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---!This is offtopic!--- To paste codes here, use: lua in square bracket and end it with "/" in front of "lua". That's the basic of BB code. Example (changeable radio on foot & in vehicle): function Radio (command, stationID) local result = setRadioChannel ( tonumber( stationID ) ) if result then -- if we had a valid ID outputChatBox ( "Changed your radio station to " .. getRadioChannelName ( tonumber ( stationID ) ) .. "!" ) else outputChatBox ( "Invalid radio station ID, valid ones are 0-12." ) end end addCommandHandler ("setradio", Radio) --How to use: setradio 5 Next time don't use screenshots for codes ok?
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Now I released my second edited map, called arena_69! It's SATAN's Giza, and this one is used as the second supported gamemode for his maps. See the first post.
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I got bad arguments on line 16 & 19 if I execute a command. What about this, if the vehicle is only facing down, the camera follows it.
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At first you have to know the X,Y,Z of the map. After that I'll tell you the script.
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Okay, I'll see what's next. I have a suggestion: Driveby support. Can you give me the example of scripting with this resource? Cause I'm still a noob
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Yeah, I want that. Moving the camera by mouse means making the target to be removed, then after 3 seconds of letting it go, target it back again. And dragon, where should I put that?
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Wow! This is great! I'll take it for some DM and Freeroam (as bodyguards ) gamemodes. Three questions: Is it okay if I don't make any waypoints, but follow the player? Will your peds, in follow player action, get into vehicle after the player enters the vehicle? How to make them show nametags and set their names like in Exo server? Now change your topic to [REL] and put some screenshots and examples by using this script.
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[REL] /save. Saves your Position and Rotation. VER 1.3.1
Xierra replied to Capsinurass's topic in Resources
Damn another 2 year old bump. Btw, the built in map editor has what it needs. -
No answers? You know, the camera is like in Magnetwheels resource, but what I want is only follows right and left not up and down.
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Ah, You put the camera on the cockpit! Also, I don't want camera like that. Something that doesn't shake and doesn't remove the parts of the HUD.
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This resource, is a bit buggy. So be careful when using this.
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Hi guys! I have a question. Do you know most of the NFS games? What I mean here is that when you steer left or right (x) and not up and down, the camera will always follows it. On GTA SA, it doesn't. I already think this is possible in MTA, so I got to figure it out how... I dunno how to start. Can you guys tell me how?
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Man, seriously that was so aWeSoMe!!?!?! /me faints. How did you make your signature pic? I got a slow internet. So I better take it now rather than waiting it in server,
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On Interiors resource, all interior markers will lead you to one dimension. While on mabako-services's marker will lead to different dimensions. Each shops has different dimensions, so players don't meet together on a different shop. I edited the interiors script for the mabako-services. (I will upload soon)
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MTA <-> SA-MP Object, Vehicle, Pickup converter by mysql! mysql (a SA-MP member) has posted his own converter which can convert MTA <-> SA-MP objects, vehicles, and pickups! With this converter you can convert Vehicles + Pickups to MTA as well, while Delux only converts objects. This is a good tool for you SA-MP mappers who wanted to share this or migrate to MTA SA. To start converting, just go to this link, and set things up. Link: http://converter.sebacol.com/index.html If you don't understand how to use this, you may post here at anytime. Credits: mysql: The creator of the web and converter. delux: Creating the first converter for GTA SA and its multiplayer mods. Let's hope this web doesn't go down, because though the web design is simple, but this is the best place for converting your maps. And also, if you don't really know how to use it, you may ask me anytime. Thank you for your visit here. I hope you enjoy, and don't forget to share this link to your friends.
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Hey, I found a new converter! It's a vehicle, Pickup, and Objects converter, which Delux doesn't have. Link: http://converter.sebacol.com/index.html @jason_gregory: Delux only convert objects.
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It's the best resource ever! But there's one thing. Since SA-MP is now 0.3, why not update it? Cause there are more and different functions. Sorry for bump.
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Haha, thanks for taking my remade resource. Don't forget to press F9 in the game if you don't understand how.
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And also, this version of driveby is better because you can change weapons by pressing Q and E during drive-by!
