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lil Toady

MTA Team
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Everything posted by lil Toady

  1. well it looked better before as far as i remember, btw you could use one of these leet maps like on mta center or mtama
  2. MTA:mA version 4.15 edited by lil_Toady (Unofficial) Fixes/Changes: * A bit changed dialog: - Took off the mta version box, since now it's being set automaticly - Added Connect/Disconnect button to the dialog itself - Added 'Unban IP' and 'Update Races List' to the Server options - Server settings boxes are being disabled when connected, that will prevent time outs that could be caused by editing this boxes. And * sign is now added to server names in tabs when connected, so you will always know what servers are connected. - Default number of tabs set to 8 * Fixed races list recieving error with version 1 * Races list is being updated untill it gets all the maps * Some little tweaks Download here or here
  3. Fixed the text in mta chat box not returning the value of retrieved maps Fixed the bug with race not being added to the races list in mtama dialog *updated the link
  4. Well, since nobody have done that before, me and [uVA]Scooby have written this, a script that will be getting missing maps from the server untill it gets all of them so you wont have any missing maps since now. You don't have to do anything, it will start the process as soon as you connect your mtama to a server, but if you think that u still have some maps missing you can do !updateraces. I think thats all, clicky Enjoy
  5. lol yeh, thats the prob, ill need to dl 1000maps and im not sure if im gonna lose maps on localhost
  6. Yeah, i totally agree. It's better to have a bit more good admins to watch for the cheaters and ban em the good old way. (Not like you can remember Boss, when in mta0.x there was only one admin on gta.ru, who didnt give any admin rights to other players and who didnt even join the server much himself )
  7. woohoo, gj btw i think i've nearly finished the races list update, but as i told you i have no mta:race server to test Will need to ask Tommis about one
  8. oh my god.. one more guy with the some not working suspect script... search the forum, there were 21354236436346 topics about that not gonna help this time
  9. some scripting syntax has changed since 2004, signals have replaced aliases and some other stuff, check the scripting.html in the mtama dir
  10. Have you ever seen the mta0.5 encryption, it looks so messy that i believe i'd never hack it, but woah.. it got hacked
  11. Well, banning by CPU id doesn't look that good too as there are many ways to go round it. That id has to be sent from the client which is very unsecure, any packet changing will solve your ban. You know that there were lots of bots and client injectors in mta0.x, if they make such for mta:sa they will send any CPU Id they want they could even abuse it. Imagine, a player joins my server, i get his cpu id, then go and hook my mta client to send that cpu id of another player and he gets banned for me everywhere
  12. That's the point, they ban thousands of people, and about 100-200 players who visit their server (/me knows that, /me is russian too)
  13. 1) Yes it will be synced for everyone 2) I'm not sure about this 3/4) Those text displays were made by scripting and you can change their position, size, color etc. It was probably not changed in the video cause of lazy scripter [lua]textCreateTextItem ( string text, float x, float y, priority, R, G, B, Alpha, Scale ) --This will display "hello" in the center of player's screen textDisplay = textCreateDisplay () textItem = textCreateTextItem ( "hello", 0.5, 0.5, 1, 0, 0, 255, 255, 3 ) textDisplayAddText ( textDisplay, textItem ) textDisplayAddObserver ( textDisplay, myPlayer ) --Display it for myPlayer only[/lua]
  14. yeah, first time i posted the script i had 3 global vars, %tr.sid, %tr.pid, %tr.ip, then thought of useing only one variable, edited the post without testing, so got some mistakes Should be ok now, Thnx
  15. can't see what did you change maybe just cause im a bit sleepy. w/e yeh few days ago i updated the script in the first post without testing it, just tested and it was returning "HTTP 1.1 OK" instead of location fixed already and updated my first post
  16. have you ever played mta:race? tell me how many times did it crash for you? never for me
  17. Yeah release client before server! so we have lots of clients but no server to play on
  18. yeah, wrote a new one, not that much code http://forum.mtavc.com/viewtopic.php?t=18961 You can use it if you want Your script uses hashes or inis?
  19. that has been always done like that afaik
  20. lil Toady

    ideas plz..

    not possible with mta:ma scripting
  21. Wrong section but w/e do you have a legal copy of the game with no mods installed?
  22. Theoden, the only thing you've done is a bracket mismatch and not working "You need to be level 7 to use this command." message....
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