function getWeaponAmmoType ( weaponName )
for i, weaponData in ipairs ( weaponAmmoTable.others ) do
if ( weaponName == weaponData [ 2 ] ) then
return weaponData [ 1 ], weaponData [ 2 ]
end
end
local ammoName, id = false, false
for ammo, data in pairs ( weaponAmmoTable ) do
if ( data [ 1 ] [ 1 ] == weaponName ) then
ammoName, id = ammo, data [ 1 ] [ 2 ]
break
end
end
return ammoName, id
end