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Salem

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Everything posted by Salem

  1. Salem

    getGroundType

    mhm, thanks. This function looks so complicated and it is said: "This function is relatively expensive to call, so over use of this in scripts may have a detrimental effect on performance." It probably lower fps so critically. Anyway I going to study this and see how it will work. It would be helpful to limit the area of processing to the objects being in contact with the car only, but I'm not so strong in LUA, and don't know how to do it at the moment. Anyway, thanks. By the way, is it possible to use 'getPedContactElement' to obtain some data from the ground?
  2. Salem

    getGroundType

    Hi. I'd like to ask you about a function which could return the type of ground/surface I'm using at the moment. Was searching some on wiki but cannot find any similar. It'd be useful for me in constructing handling script for cars using so much gravel/grass during race. Anyway, in stead of getGroundType it could be also something which returns sound, which is actually hearing while driving thru different types of ground. Any ideas guys?
  3. So, dude, You make maps for watchnig not for playing? So what is the understanding of Your work? Just can't comprehend it.
  4. Salem

    annoying bug

    nope, just an older microsoft console. Probably drivers are depracated, but cannot find any others. But why in old MTA-SA everything was ok.
  5. Salem

    annoying bug

    lil, just found my old post, which hasn't been resolved yet. Could soleone hash me where's the difference between steering (X-Axis, Y-Axis) in new MTA scripts and old MTA-SA application?? Just cannot see any code responsible of it.
  6. Yes. This values 100 or sth else is the scale of the speed relativity. You have to define world units to obtain this parameter, for example, for yards it takes about 164, for meters about 180. Higher value returns higher speed. Or You can also take this value from your head, withuot any scaling. And, of course, this first method is better. The second one gives strange vibrations taken from 'onClientRender' events.
  7. there's a little error, because, when You accept 1m=1unit, then Infernus does 1 km per 16.2 second, so it's easy to solve (if it's correct) that he's speed is 221 kmh, not 198. When 1Yard=1unit, it's 202 kmh, what is accepted by me.
  8. lol CJ don't look like a man who is 2m tall. For me 1unit = 3 inches. Most objects in GTA world is well scaled in this assumption, eg. Houses front doors width about 1.0-1.1 m, cars dimenshions, streets' lanes width etc. Hmm. I solved that In this view Infernus max. speed is about 170 kmh. . Yards system could be better, but in this view small cars like Blista is 190cm width, a bit to wide in my opinion. It's a pity unreal world \.
  9. What units did they use in the whole world map?? According to sizes of any objects J deduced that must be about: 1 unit ~ 0.6-0.7 meter (SI). Hasn't found any unit similar to this eqalization (not yards, milimiles, inches). J suppose this must be some american or english measuring system. Anybody knows it? J'm very interested.
  10. Lohl J didn't know some of the maps in this packs ^^
  11. ye, u're absolutely right and thanks man, good work! btw, do You have an conventer from new MTA maps to old??
  12. O really? So what 'resourcecache' folder does? J've noticed this folder loads automatically while loading resources and starting server, doesnt he? If not, have J always look what he conteins? It's quite nonsence. Don't understand this.
  13. Salem

    Cannot connect

    He probably cannot connect to his own server hosting at localhost, exactly like me. Version 1.0.0 works proper. J really dont know WTO?!?!
  14. J have the same problem, but still couldnt connect in MTA 1.0.1 My resources haven't got any spaces! Pls help
  15. J it's me, .. so J am probably Craig's brother. pls tell me, where're the hell U still running ??
  16. Salem

    annoying bug

    Hi. Have you got this strange bug, when driving on race maps like 'HitmanChan' or 'TheWinder' my car's wheels are blocking and J cannot turn left/right. It always happens on the object road '4841' or similar. Pls tell me WTO? Cannot play these kind of maps but J like it.
  17. ok TY. J have few questions yet How to modify Toptimes table to add 'date' field from database to the display (F5) list? By the way, which mod is responsible for displaying this 2 stripes of speed and health in left-upper corner of the screen? J just wanna off it. Secondary, J cannot display 'fpsscore' and 'race_splittimes' mods on the screen. Don't know how to configure it properly, but it appear in the resource list in admin panel and it also have running status. Something is wrong, maybe with xml files, but don't know what.
  18. Yes indeed. J just did it. Simply find lines: if currentMap then table.insert(poll, {"Play again", 'nextMapVoteResult', getRootElement(), currentMap}) end and delete or disable it by adding '--' before. It works at my server.
  19. Salem

    MTA 1.0.1 ERROR

    TY, its usefull; but is MTA 1.1 incompatible with MTA 1.0 ? Now J have error while entering my server: 'Error downloading requested files. Couldn't connect to server.' WGO?? J can connect to othre servers and J nothing changed in my resources, just instelled MTA 1.0.1
  20. Salem

    MTA 1.0.1 ERROR

    J have the same problem what You mean, manually ?
  21. AWEsome dude! You really take a care on corners in projecting your traks. Nice patent in Autodrome btw. another lil mistake. You've put Detroit Deux exept Autodromo reverse You work hard. Greetings mate.
  22. Do you mind this line? J've been deleted this but nothing happens. More, J can't do any modifications of this votemanager, because everything J do is replacing again with previous settings. Bug? I remember to turn off server, login admin etc. What's up?? plz tell me. Damn, it's still here, in the admin console. How to unload it? when J type stop votemanager, its only stopping, but can't be unloaded.
  23. lol indeed, thanks for hints man, but i can't really find the console command for disable this motion blur, what is it??
  24. Hi. I need help with managing my custom server (race) in new MTA 1.X. Just wanted to do a little user's customize, but dunno how to: > disable voting nextmap list (need fully random chose). J've deleted votemanager and mamcycler resources from config file, but nothing happens > turn off bluring effect completely > set up nitro using to KERS mode > have an ability to delete cheated toptimes and i J'd like to ask where is the resource when i can change the number of displayed toptimes in the F5 console? > add speedometer, nitrometer etc.? > add custom functions (already exists) to F9 console view? > where can i access cps' events to display for example current record's gap while takeing a cp? Please give some help hints if You can. P.S. Could anybody do good working anticheat and post it to the forum. It's annoying how many cheaters appears on servers now
  25. gm, i'm testing it on old MTA yet notice, you've posted twice the same link above exept Fierro Enduro dude
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