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Showing content with the highest reputation on 03/08/22 in all areas

  1. Hi! I'm having problems playing on RP servers. My laptop should handle MTA just fine, but I only get ~30 (Sometimes dropping to 10-20 while driving) and in interior ~40 FPS. What could be the problem? Laptop specs: I7-10870H on 4.5Ghz turbo GTX 1660 TI 24GB DDR4 ram MTA on NVMe SSD 1 Gbps network (I don't know if it matters, maybe in loading textures) Tried reinstalling the game, reinstalling MTA, installing older DirectX, changing settings, etc..
    1 point
  2. As this appears to be about the same error message, it has been moved back into your existing thread.
    1 point
  3. During the discussion, it was noticed that your refresh rate seems odd. Check your Windows settings and make sure it is set to 60Hz. @Cowboy
    1 point
  4. I will pass this on to our development Discord server and let you know as soon as I have something to share.
    1 point
  5. local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) -- create a tab panel which fills the whole window local tabMap = guiCreateTab( "Map Information", tabPanel ) -- create a tab named "Map Information" on 'tabPanel' local tabHelp = guiCreateTab( "Help", tabPanel ) -- create another tab named "Help" on 'tabPanel' -- adds a label (text) to each tab guiCreateLabel(0.02, 0.04, 0.94, 0.2, "This is information about the current map", true, tabMap) guiCreateLabel(0.02, 0.04, 0.94, 0.92, "This is help text.", true, tabHelp) guiSetVisible(myWindow, false) bindKey("f2", "down", function() guiSetVisible (myWindow, not guiGetVisible(myWindow)) showCursor(guiGetVisible(myWindow)) end)
    1 point
  6. ? @Cowboy. Try installing this version and see if it improves the situation. Be sure to let me know the results.
    1 point
  7. DFF files only contains the geometry - it does not contain textures, or collisions (except for vehicles). You can load only the DFF's without any textures if you'd like, but it probably won't look the way you would expect.
    1 point
  8. Se você olhar a Wiki do DxDrawText, vai perceber que existe o parâmetro colorCoded. Coloque-o como true e então você pode usar códigos #HEX no seu texto da mesma forma que usaria em um outputchatbox. dxDrawText(ID.." -#00FF00 VOZ ATIVADA #FFFFFF- FPS: 70 -", x*1600, y*752, x*1193, y*775, tocolor(255, 255, 255), 1, "default", "right", "top", false, false, false, true, false) else dxDrawText(ID.." -#FF0000 VOZ DESLIGADA #FFFFFF- FPS: 70 -", x*1600, y*752, x*1193, y*775, tocolor(255, 255, 255), 1, "default", "right", "top", false, false, false, true, false)
    1 point
  9. Please only create 1 appeal per ban. I have moved your duplicate into the existing appeal.
    1 point
  10. Try now. Restart MTA if you get connection issues
    1 point
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