You've vertex painted lighting onto your model, but noticed how it really lacks depth. It's too bland...
What do you do now...
In this short tutorial for Max users, I'll teach how to add facet shading into your model, giving it back its San Andreas look.
I also have a more in depth guide on everything to do with vertex colors: https://forum.multitheftauto.com/topic/121674-basics-of-vertex-color-and-alpha/