local screenWidth,screenHeight = guiGetScreenSize() -- Get screen resolution.
function renderDisplay ( )
dxDrawImage ( screenWidth/2 - 50, 0, 100, 240, 'look.png', 0, 0, -120 )
end
function HandleTheRendering ( )
addEventHandler("onClientRender", root, renderDisplay) -- Keep everything visible with onClientRender.
-- hide it after 5 sec
setTimer(function()
removeEventHandler("onClientRender", root, renderDisplay)
end, 5000, 1)
end
addEventHandler("onClientResourceStart",resourceRoot, HandleTheRendering)
sorry i havent seen your secret end, after dxDrawText