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[Multi Theft Auto v1.5.4] DayZ Only For Arab [Arab] [MTA] السلام عليكم ورحمة الله وبركاتة بعد عمل دام اكثر من 6شهور متواصلة فريق العمل لدايز العرب يخبركم بأنه تم الانتهاء من السيرفر ما الجديد ؟ Zombie System نظام الزومبي الجديد يوجد زومبي اقوياء وسريعين ويسببون العدوة ويوجد ادوية للعلاج من فيروسات الزومبي إمكانية قتل الزومبي بالدهس بالسيارة , الحصول على الاشياء بداخل جثث الزومبي بألامكان حرق جثة الزومبي وبالإمكان لبس جثة الزومبي كـ لبس لك Login System يسجلك تلقائياً على رقم سريالك وراح ينحفظ كل شيء لك - Level System يوجد بنظام اللفل اكثر من 140لفل ما فائدة اللفلات ؟ , كيف يمكن ان ازيد لفلي ؟ فائدة اللفلات كل مايزيد لفلك , كل مازاد دمك ويزيد نسبة صغيرة انه يزيد ضرر الهجوم حقك تقدر تزيد اللفل بقتل الاعبين , والزومبي , كل مازاد لفلك كل مأثبت للاعبين انك قوي وانسان دموي - Vehicle Part System الموارد اللازمة لتشغيل السيارة او الشاحنة او الطائرة 1 - Engine 1 - Tanki Part 4 - Tires 10% بالمية , على الاقل بنزين Vehicle System ماهو نظام السيارات ومالتغيرات التي حدثت ؟ بالحقيقة لم تحدث تغيرات كثيرة بالنظام المختص بالسيارات فقط تم تركيب اشكال للسيارات وتم إضافة إمكانية التصفيح ضدد الرصاص - Vehicle Spawn System اي سيارة تسقط بالماء لمدة 45دقيقة ترجع تترسبن اي سيارة تنفجر ترجع تترسبن بعد 45دقيقة كل 12ساعة يتم رسبنت مواتر جديدة - Group System تم إضافة قروب بانل بإمكانك فتحها من [F1] تحتوي على 4لغات البرتغالية,الانجليزية,الاسبانية,الروسية - Air Drop , Spawn System كل 45دقيقة تسقط طائرة يوجد بها موارد عشوائية كل ساعة ونصف تسقط طائرة مروحية بداخلها ادوية كل يوم يسقط صندوق ضخم بداخله موارد كثيرة في اماكن عشوائية كل 15دقيقة تسقط كورة بداخلها طعام وكلبشات و فخوخ ومتفجرات وموارد مثل الخشب Language System بالواقع , عربنا السيرفر بشكل كامل ولكن المودات والتعب ظهر بشكل تافه باللغة العربية مع احترامي ورجعنا جعلناها انجليزية , وافضل كشكل , ولعب وبدون اخطاء اللغة المستخدمة حالياً الانجليزية , مع الإمكان سوف نغيرها بالمستقبل - Weapon System تم إضافة اسلحة كثيرة وبأصوات جديدة وبأشكال جديدة ما اسماء الاسلحة ؟ AKS-74 Kobra , AKS (gold) , AKS (black) , M107 Winter , MGL-140 M136 Launcher هذه الاسلحة الجديدة التي تم إضافتها مع العلم عدد الاسلحة الان 195 تم إضافة ار بي جي بنوعين نوع حراري ونوع عادي - Helmet And Vest System نظام الخوذ والدروع ؟ تم إضافة 11درع جديد تم إضافة 15خوذة جديدة ما الفائدة من الخوذ والدروع؟ تحميك من الهيد شوت , وكل درع يزودك مساحة , ويحميك من الطلقات كل درع له تحمل بعض الدروع تتحمل فوق 100رصاصة - Backpack System نظام الحقائب؟ ومافائدتها؟ الحقائب تفيدك في زيادة المساحة لكي تحمل اغراض اكثر واكثر ما الجديد ؟ تم إضافة 9 حقائب جديدة عدد الحقائب الكلي المتوفرة الان 25حقيبة اصغر حقيبة مساحتها 35 اكبر حقيبة مساحتها 265 يوجد حقائب بمساحات مابين العددين ذول ^ - Animals - Sound System نظام الحيوانات , والاصوات الطبيعية تم إضافة اصوات للأبقار ما الحيوانات الجديدة ؟ ومافوائدها؟ تم إضافة ماعز , بقرة , خنزير (اعزكم الله) ذئب , ثعلب , دجاج , صقر , دب , بقرة سوداء وكل هذه الحيوانات لها اصوات حقيقية فوائدها اذ كنت جوعان , تصتاد الحيوانات وتطبخها وتاكل لحمها وتم إضافة اصوات للنهار والليل - ماهي سلبيات السيرفر ؟ التحميل الطويل 300mb تحميل السيرفر اكيد , لأن كل هذه المودات تستحق كل التحميل ذا 2# غيرنا الانفنتوري ركبنا انفنتوري بسيط وحلو , مع العلم الانفنتوري السابق كان اجمل 3# أزلنا نظام الصنع او الكرافتنق 4# عدم وجود لاعبين , او عدم معرفة الاعبين طريقة اللعب - When The Server Will Open ? | متى الإفتتاح ؟ تم الإفتتاح mtasa://37.59.235.24:12345 Team Work | فريق العمل 1 - Kan 2 - S.U.P.E.R#KSA 3 - Mr.ViaGra911 4 - LyMan102 5 - MohammadBB 6 - Saud < Me https://e.top4top.net/p_649o61351.png https://f.top4top.net/p_649jctwf2.png https://a.top4top.net/p_649vtuw33.png https://b.top4top.net/p_649y2zbw4.png https://c.top4top.net/p_6494ffl75.png https://d.top4top.net/p_649vxn1w6.png https://e.top4top.net/p_649x4dsa7.png2 points
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برنامج لفحص ملفات رول بلاي وتأكد من عدم وجود ملفات ملغمة تعطي صلاحيات وتعدل على الأدمن , يمكنك تحميله مجانا وفيديو يشرح طريقة العمل http://fpsserver.com/f1/news.php?read=352 points
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مثال مطبق علي مشروع من نوع كونسل using System; using System.Threading; namespace Test { class MainClass { public static void Main(string[] args) { for (int Index = 0; Index <= 100000; Index++) { Console.WriteLine(Index); Thread.Sleep(1000); // نوقف تنفيذ الثريد الحالي فترة مقدارها ثانية قبل الانتقال للدورة الاخرى من الحلقة } Console.ReadKey(); } } } بلتوفيق2 points
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Hi. I noticed new MTA version allows specifying headers in fetchRemote, so I could finally implement spotify remote controller (control locally running spotify from the game). I want to share the possibility with you, so here goes.. This is not ready for public use! Download https://www.upload.ee/files/7552466/_spotify_.zip.html Extract [spotify] inside server resources Start Spotify on same computer where you run the game. In MTA server, run one of (or all): spotify_cli, spotify_gui, spotify_notifier, spotify_status In MTA client permanently accept domain access for "open.spotify.com" (this is used anonymously, to get oauth token, MTA client has no spotify session data from you). You might need to reconnect to the server after that as I haven't handled the domain access. Troubleshooting/Feedback: * You might need to change the "starting port" in spotify_api/api.lua, line 42 from 4380 to something else, like 4371 (there currently seems to be a bug with port scanning because on my computer spotify was listening on two ports, both of them responded to version check, but actual status request failed on one of them. Will deal with that definitely if I have some feedback, like which ports people are using and which one is working for them) * New MTA version has "localhost" whitelisted by default. If it's not you will get prompt to whitelist it. * Currently spotify_api connects automatically on client resource start, but there is usecase where user alt+tabs out of game, starts Spotify and then we would like to try connecting again. Maybe you have some good ideas how to design the API for that - should it automatically retry connecting (if not connected) on any exported function call? Also, maybe there is good usecase that connecting should not be done on resource start at all and is deferred until really needed. Currently there might be substantial delay finding the correct port though, because fetchRemote timeout argument doesn't seem to have any effect, so the timeout is really slow (around ~1 sec) for each port. In given zip file it's not an issue as it is trying range 4380-4381 Unfortunately, the spotify remote control API that this resource is using, supports only few basic commands: starting specific track (in specific context (context not implemented in my resource yet)), pausing, resuming and getting current status (and track) info. That is all. No seeking, no volume change, no prev/next track (unless you know what is prev and next, and just play those tracks). Nevertheless the existing commands alone are pretty nice to have. My goal is to publish the spotify_api and let others implement their own usages (either incorporated into gamemode - i.e each map has it's own music; or create some nice GUI controller for the music). Provided spotify_cli and spotify_gui are just dumb interfaces so I know the API is actually working and designed ok. Provided examples: spotify_cli Adds commands to play specific track/playlist/album uri; play; pause. Type command 'spotify.commands' to see list of possible commands. spotify_gui Press 0 (as in zero) to show playlist GUI with play and pause buttons. Click on song name to start playing it. spotify_status Permanently shows current playing song and seek position. spotify_notifier Similar to spotify_status, but pops up only for few seconds when new song started and does not include playing time.1 point
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بسم الله الرحمن الرحيم , سلام عليكم ورحمة الله وبركاته /: كيفكم شباب ان شاء الله تكونو بأتم الصحة والعافية : ) اليوم اقدم لكم مود مفيد جداً , ومطور من الاصدار الاول صور للمود : الباقي تشوفونه داخل المود تنبيه : المود مو مشفر بالكامل شفرت فقط اللوحة والحقوق , عشان الي حاب يتعلم من الاكواد التحميل : ============================================= https://up.top4top.net/downloadf-503vuqr01-zip.html ============================================= مميزات المود : 1- تقدر تعرف معلومات اللاعب من الجريد ليست دبل كلك على اللاعب المراد 2- تقدر تضيف وتحذف رتبة من عند اللاعب 3- تقدر تعدل على رتب الحساب من الاسم 4- المود يدعم العربي والانقليزي 5- اذا اللاعب ماعنده حساب راح يجيك رو في القروبات " - " 6- تقدر تتحكم بالرتبة الي تفتح اللوحة من ملف Server.lua 7- تقدر تتحكم في الزر من ملف Client.lua 8- الآن تستطيع ان تحدد السريال او بأسم الحساب او برتبته , ماذا يستطيع ان يرى من قروبات مثال : Roles = { -- أيش الرتب المسموحة الي يشوفها ؟ { "root","Admin","Moderator" }--, -- هذا يعني للجميع root --{ "D305ABA4B66524E3CD26D8432D38A333","Admin","Moderator" }, -- سريال --{ "Wifi","Admin","Moderator" }, -- باسم الرتبة --{ "Mohmmad","Admin","Moderator" } -- باسم الحساب } لا تخاف ( root ) : مايخلي اي واحد يفتح اللوحة,بل بالشخص الي فتح اللوحة وش بيقدر يشوف اذا كان سرياله مو موجود او اسم حسابه او الرتبة الي معه تقدر بسريال : وتحط جمبه الرتب الي تبيها تظهر او بأسم الرتبة : وتحط الرتب الي تبيها تظهر جنبه او بأسم الحساب تكتب اسم الحساب , وبعدها تكتب الرتب الي تبيه يطالعها عشان تعدل على ذا الشيء روح لملف ( Server.lua ) وعدل عليهم تنبيه مهم جداً : لازم تضيف المود في قروب الادمن بهذا الشكل : resource.1xAclByWifi الاهدائات : جبل من الناس لايحصون وانت منهم وسلام خير الختام : )1 point
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أستمر بـس حبيت أقولك ألآسلحه كثروهـا ولآ تخلو بـس بـ مقر ألجيش ألآجانب بـ كل مكان خيم تعبي أسلحه وبعض عندك كل مدينه فيها أسلحه وألطلقات مثال AK-74 AWK Sniper Cz Sniper Ammo AK Ammo Sniper طلقات سنايبر تركب كلها علي بعض . وبعد أشكال ألآسلحه كثيرهـ كل ألطلقات تركب علي نفس ألسلاح سنايبر طلقات سنايبر ريفل طلقات ريفل Gold Rifle Ammo Rifle أذا كتبت اسم ريفل بـ ألانقليزي أعرف شوي بـ ألانقليزي فـ زي كذا كل سلآح له طلقاته ألخاصه فيك مهو Cz Sniper Ammo Cz Sniper AWK Sniper Ammo AWK Sniper خلوهـ أحلآ وأسهل وأنت صادق من ناحيه ألعدد بـس في ناس كثير يعرف ديزي بـس يروح يم ألاجانب يخلون ألاجانب أفضل منا ولآكن ألاجانب يهجم عليك بـ مسدس وانت معك رشاش م يخاف علي حياته يدرعم قسم لو أجيه بـ بيته غير يقمط العافيه أم ألسعودين م فكرو بـ الموت معروفين ههههههههههه أكبر دليل ألحد ألجنوبي ي سعد أبيك خاص أقولك السبب ألعرب يفضلون ألديزي ألاجنبي1 point
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Well you can use dxFunctions to make a button in that case you have to use the onClientClick event or you can create a gui button and then you have to use the onClientGUIClick event. button = guiCreateButton() addEventHandler("onClientGUIClick", button, function() -- do something end )1 point
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أشكرك على مرورك ولا انا من عشاق رول بلاي , بس حبيت افيد المجتمع لأنه نص سيرفرات ملغمة الله يعافيك , لغة C# طبعا أستخدمت محرك يونتي لأني تكاسلت أحمل Visal Studio طبعا أستخدمت مكتبة System ادا فكرت تعمل الفكرة ببساط تجيب كل ملفات بالمجلد وتقرة كل ملف وتبحت عن اوامر تلغيم ادا لقيت بتضع الملف على قائمة ملفات الخطرة وبعدين بتتطلع من ملف وتكمل على الملفات ثانية1 point
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Short 2nd chapter uploaded! 3rd chapter will be uploaded this week also!1 point
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ما ابي اطول معك ، لكن الرجال زي مايقول لك سبق و شاف الفكره ذي بـ المنتدى دوره بتحصله + حتى لو مافادك ردك عليه مافيه احترام ابدا1 point
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function countPlayersInRange(x,y,z, range) local tempCol = createColSphere(x,y,z,range) players = getElementsWithinColShape(tempCol, "player") destroyElement(tempCol) local numberof = 0 for k,v in ipairs(players) do numberof = numberof+1 end return numberof end1 point
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For PUBG i would use either dimensions or more servers. Not a players in range. You can count players in dimensions too. I'll make my function on PC if you still need it and send the working one.1 point
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try ---Note: if doesn't work , please check the acl.xml file must be have in acl.xml VIP etc.. exports["global"]:scoreboardAddColumn("vip") function getRankName (player) if( getElementType(player) == "player" ) then account = getAccountName ( getPlayerAccount ( player ) ) if (isObjectInACLGroup ("user."..account,aclGetGroup ("VIP")) )then rank = "VIP" elseif (isObjectInACLGroup ("user."..account,aclGetGroup ("RICH VIP")) )then rank = "RICH VIP" elseif (isObjectInACLGroup ("user."..account,aclGetGroup ("Simple VIP")) )then rank = "Simple VIP" elseif (isObjectInACLGroup ("user."..account,aclGetGroup ("Everyone")) )then rank = "Everyone" end else error("Bad Argmuent at Argument 1 Must be a Player") end return rank end function onResourceStarted () for _,v in ipairs ( getElementsByType ( "player" ) ) do accs = getPlayerAccount(v) if not isGuestAccount(accs) then setElementData(v,"vip",getRankName(v)) end end end setTimer(onResourceStarted,3000,0)1 point
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test. call(getResourceFromName("global"),"scoreboardAddColumn","VIP",1,75) function updatePlayerVIP() for _ , player in ipairs(getElementsByType("player")) do if isPlayerInACL(player, "PLATINUM VIP") then setElementData(player, "VIP", "Platinum VIP") end if isPlayerInACL(player, "RICH VIP") then setElementData(player, "VIP", "Rich VIP") end if isPlayerInACL(player, "VIP") then setElementData(player, "VIP", "Simple VIP") end if isPlayerInACL(player, "Everyone") then setElementData(player, "VIP" , "None") end end outputChatBox("Checked") end setTimer(updatePlayerVIP,50,0) function isPlayerInACL(player, acl) local accountName = getAccountName( getPlayerAccount(player) ) if accountName ~= "guest" and type( aclGetGroup(acl) ) == "userdata" then return isObjectInACLGroup( "user."..accountName, aclGetGroup(acl) ) end return false end1 point
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Hello community! Update 0.7 is live on the server right now. Lots of things were added, some were changed and I'll list the most important below. But first, I want to detail something that turned out to be less intuitive than I hoped: in order to find loot you need to break the destructible boxes scattered on the map. You will find these boxes in all places where loot would be in other survival gamemodes. Just look around you when you spawn. Breaking other types of destructible objects may yeld metal, wire or wood depending on the object type. Use the RMB + F combo to break any loot box in one hit. Hold F1 in game for a reminder of this and to see all other default keys. Another common issue: the map is very dense (60k objects) and unless you have a good spec computer I highly suggest to lower your video settings, otherwise you'll get FPS drops and stuttering in heavily mapped areas. Your character has three lives. Each time you're wasted you lose one life and your inventory and current xp reset, but you get to keep the level you achieved. When you are wasted and have no more lives left you are dead for good: your "alive time" counter and character progress reset and you are presented again with the class selection screen. It's game over, man! However, you can avoid the "character death" by sleeping in safe camp beds for 2 minutes to regain one life, with a 10 minutes cooldown between sleep cycles. So, while you can lose your character, this should only happen if you are reckless - or misfortunate. To get to the big news: there is a persistent storage system in place, finally! Containers are split into three types: strongbox, stockpiles and vehicles. The strongbox is your personal 100 slots container, accessible only to you from multiple safe camps in the game world, just like a bank account. Stockpiles are 10 slots containers that you can craft and place anywhere in the game world; they can be picked up and carried around, loaded in pickup trucks and moved to a different location etc. Stockpiles can be used (and stolen) by anybody that can find them. And last, all vehicles now have a variable amount of item slots available (2 to 30, depending on their model). Zombie infection now works in two phases: a 'silent' first stage with no symptoms and a second one that deals hp damage every couple of seconds until you are dead. There's an experimental cure for it, a drug named ZomboKleen™. It may give unexpected side-effects or even not work at all - this is not a bug, it's intended. Loot and dose it freely, no prescription required User interaction improved: most of the interface converted to DX, a new Survivor Map with useful survival information, a progress bar for all time-consuming actions, various interaction sounds. Improved compatibility with lower resolutions; the lowest supported screen resolution is 800X600. Most of Dystopia's keys are now bindable through the MTA settings menu. You can also use Ctrl + LMB as an alternative for MMB. 'Play as guest' option discontinued; you'll need to make an account to play, but it's a one-time process that takes less than 10 seconds. Four of the five factions are joinable by various means. You can jump from Scavs to Bandits and back by killing your own faction members, become a Raider by eating your fellow men or voluntarily join the Establishment by taking the medical exam at the military base South Gate. CDF will become joinable later, with a further update. These arrangements are temporary, until I deploy the karma-based faction join system. (planned) The map is almost completed. Some important missing parts were added: South Las Venturas is a proper wasteland now, with a huge nuke crater, collapsed buildings, mounts of ash and sand dunes. The Bayview Enclave is the new home of the rich elite, trying to maintain their high life standards under military protection. Area 69 is an impenetrable fortress with heavy NPC defences and the lively Refugee Camp near it is patrolled by nightstick wielding Peacekeepers. There are literally hundreds of detailed roleplay friendly locations on the map. Every place in the world was changed by and for the apocalypse. From overgrown corners of nature to the urban jungle of Los Santos, you have the whole San Andreas to explore. Be ready to put up a fight, there are over 2000 NPCs waiting to kill you, not counting zombies, bears and traps. You can roam the map, explore, survive, loot and fight your way through just like you would in a single player game, only that with MTA is better since you can... umm... stop playing with yourself I want to give props to @Karim02 (who contributed to Dystopia since I made the project public and also moderates the alpha server) and @Noah_Antilles (who built awesome custom models and provided ideas for the project) and also all other people that gave feedback, suggestions or just played the gamemode. Thanks for reading and see ya all out there! Join our Discord channel (https://discord.gg/p58wRy8) to keep updated with news, plans & media and to share feedback and ideas.1 point
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--- server function givePlayerSkin_ (p,cmd,skin) if skin ~= "" then setElementModel(p,tonumber(skin)) end end addCommandHandler("skin",givePlayerSkin_)1 point
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Acredito que seja possível fazer isso usando o evento onPlayerDamage, e as funções killPed e setElementVelocity1 point
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When you set the VIP ranks. Try to make a simple "else" after that bunch of "elseif"s so if something else happens then your conditions, than VIP rank is none.1 point
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TAPL Tete Omar MR.GRAND MR.S3D 3NAD #NssoR #CrosS Master_MTA iMr.[W]ifi #Himoo1 point
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call(getResourceFromName("global"),"scoreboardAddColumn","VIP",1,75) function setRank() for _,player in ipairs(getElementsByType("player")) do local account = getPlayerAccount(player) if isGuestAccount(account) then setElementData(player,"VIP","None") end if isPlayerInACL(player, "PLATINUM VIP") then setElementData(player,"VIP","Platinum VIP") end if isPlayerInACL(player, "RICH VIP") then setElementData(player, "VIP","Rich VIP") end if isPlayerInACL(player, "VIP") then setElementData(player, "VIP","Simple VIP") end if isPlayerInACL(player, "Everyone") then setElementData(player, "VIP","None") end end end setTimer(setRank,500,0) function isPlayerInACL(player, acl) local accountName = getAccountName( getPlayerAccount(player) ) if accountName ~= "guest" and type( aclGetGroup(acl) ) == "userdata" then return isObjectInACLGroup( "user."..accountName, aclGetGroup(acl) ) end return false end Check /debugscript 3 pls1 point
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guiProgressBarSetMaximum وظيفة وضع للبروجريس حد اقصى , يعني الحد المعروف للبروجريس 100 عن طريق الوظيفة هذي تقدر تخليه فوق 100 او تحت 100 Syntax : bool guiProgressBarSetMaximum ( element ProgressBar , int Maximum ) Required Arguments : ProgressBar : البروجريس المراد وضع حد اقصى له Maximum : الرقم المراد وضعه كـ حد اقصى للبروجريس Source Code : _guiProgressBarSetProgress = guiProgressBarSetProgress function guiProgressBarSetMaximum ( pro , Maximum ) assert ( getElementType ( pro ) == "gui-progressbar" , "Bad Arg 1 got " .. type ( pro ) ) assert ( tonumber ( Maximum ) , "Bad Arg 2 got " .. type ( Maximum ) ) Max = Maximum or 100 return true end function guiProgressBarSetProgress ( pro , numPro ) return Max == nil and _guiProgressBarSetProgress ( pro , numPro ) or _guiProgressBarSetProgress ( pro , ( numPro * 100 ) / Max ) end Examples / امثلة local screenPos = { guiGetScreenSize ( ) } myProgressBar = guiCreateProgressBar ( ( screenPos [ 1 ] - 411 ) / 2, ( screenPos [ 2 ] - 391 ) / 2, 411, 25, false ) guiProgressBarSetMaximum ( myProgressBar , 1 ) guiProgressBarSetProgress ( myProgressBar , 0.5 ) local screenPos = { guiGetScreenSize ( ) } myProgressBar = guiCreateProgressBar ( ( screenPos [ 1 ] - 411 ) / 2, ( screenPos [ 2 ] - 391 ) / 2, 411, 25, false ) guiProgressBarSetMaximum ( myProgressBar , 1000 ) guiProgressBarSetProgress ( myProgressBar , 500 ) الوظيفة بيسطه لكن مفعولها قوي وهذا وصل الله وسلم على نبينا محمد1 point
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1 point
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Are your timers set in a variable? Btw the function i sent isnt an internal function. Theres a windiw called code source or something. You have to paste that in your scriot to get it to work0 points
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name="command.unbanserial" access="false"></right> <right name="command.listbans" access="false"></right> </acl> <acl name="autoACL_GUI"> <right name="general.ModifyOtherObjects" access="false" who="" pending="true" date=""></right> <right name="function.callRemote" access="false" who="" pending="true" date=""></right> </acl> <acl name="autoACL_Sistema_de_carteira"> <right name="function.aclGroupAddObject" access="true" who="Console" pending="false" date="2017-10-08 16:26:28"></right> <right name="function.aclGroupRemoveObject" access="true" who="Console" pending="false" date="2017-10-08 16:22:01"></right> <right name="function.aclCreateGroup" access="true" who="Console" pending="false" date="2017-10-08 16:29:24"></right> </acl> </acl> Obs: The name os resource is "Sistema_de_carteira0 points