Lukis37 Posted December 4, 2012 Posted December 4, 2012 (edited) DDe v2.2 Destruction Derby Evolution Version 2.0! - More info on http://mtasa.cz/download/2 Here is link for show of first version: Here are some made maps: Try on SMT Server! How to make a DDe map? 1) Download the lastest version of DDe ->> http://mtasa.cz/download/2 (v2.2) 2) Copy dderoads.zip file to resources. ( ...server\mods\deathmatch\resources) 3) Edit editor.conf -> open in notepad and go down. Add there ( ) Image: 4) Start MTA and open map editor. 5) You will find new objects in group "Wires and Cables". Image: 6) Objects are here -> Image: That's all! I hope you'll enjoy mapping with new objects. I can make new updates. If you have ideas or bugs, contact me at skype: Lukis37. Edited January 5, 2015 by Guest
4aura Posted January 20, 2013 Posted January 20, 2013 Do i need to add the object IDs in a script when i finished that map? for example: objects.lua and add this to meta?
Lukis37 Posted January 20, 2013 Author Posted January 20, 2013 Do i need to add the object IDs in a script when i finished that map?for example: objects.lua and add this to meta? No, you don't need. It's server script, it means that If will someone upload this map to server, on server must be uploaded and started "dderoads".
Lukis37 Posted April 6, 2014 Author Posted April 6, 2014 I'm working on update and I think that anyone would post here own idea for new objects. So if you thought of something, do not hesitate to write it. Update will include for example:
fackelmann123 Posted April 9, 2014 Posted April 9, 2014 Wow! Nice work man. I'm really looking forward to the release. How many new parts will we have? Thanks in advance! fackelmann123
Lukis37 Posted January 10, 2022 Author Posted January 10, 2022 Wow it has been almost 10 years now since the first release!
Human Resources Staff Vinyard Posted October 29, 2022 Human Resources Staff Posted October 29, 2022 OP was last seen on January 10th, therefore I doubt this will get updated any time soon. This is post very old as well. I'll lock this so we avoid further bumping.
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