Turbe$Z Posted May 29, 2017 Share Posted May 29, 2017 i want add this mod: http://www.gtainside.com/en/sanandreas/mods/8517-world-trade-center-mod-v0-3/ to my mta server, but i don't know, how to add. :c anyone can help me? 1 Link to comment
MTA Anti-Cheat Team Dutchman101 Posted June 3, 2017 MTA Anti-Cheat Team Share Posted June 3, 2017 (edited) If it was all .dff files you would just need to load and replace random object ID's with the models / then place them in the right coordinates in Map editor, but in the case of the mod you linked it's .IDE files, you need to convert them first, I'm not very well known with that but I believe 3DS Max + Kams scripts (.dff/GTA plugin) contains a ''Map IO'' and IDE/IPL toolset allowing you to convert it to .dff and .col (you might need ''X Scripts for SA'' too) Once that's done, you can as I said replace and load the dff's and map it correctly. Maybe you need to find a modeller for this, just try it out, or find another building/similar mod that's already in DFF/TXD format. EDIT: for the .img files within this mod you'll need something like this: http://gtaforums.com/topic/792411-relall-img-factory-13-now-kgm/ @Turbo777 Edited June 3, 2017 by Dutchman101 Link to comment
Captain Cody Posted June 3, 2017 Share Posted June 3, 2017 Replace the DFF, TXD and COL of the object with a random object. There's no need to go through and convert all of that stuff; IDEs and IPLs are just item placements for default SA. Link to comment
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