FlyingSpoon Posted May 29, 2017 Share Posted May 29, 2017 How can I make a loading circle, which is animated rotating, then fades away after the loading is complete? Link to comment
Simple0x47 Posted May 29, 2017 Share Posted May 29, 2017 The dxDrawCircle function called with an updating angle would make the trick. Link to comment
FlyingSpoon Posted May 29, 2017 Author Share Posted May 29, 2017 Any examples or someth? Link to comment
koragg Posted May 29, 2017 Share Posted May 29, 2017 https://wiki.multitheftauto.com/wiki/DxDrawCircle There are two examples for you to try on wiki. 1 Link to comment
Moderators IIYAMA Posted May 30, 2017 Moderators Share Posted May 30, 2017 Or use this one: nightly.multitheftauto.com/files/shaders/shader_circle.zip Might not look as pretty as the one that @koragg gave to you, but uses 10 t/m 1000 times less memory.(depending on the circle size) Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now