FlyingSpoon Posted May 29, 2017 Posted May 29, 2017 How can I make a loading circle, which is animated rotating, then fades away after the loading is complete? GitHub: https://github.com/flyingspoon YouTube: https://www.youtube.com/channel/UClsnd4SEid3gob33DSk1-GQ
Simple0x47 Posted May 29, 2017 Posted May 29, 2017 The dxDrawCircle function called with an updating angle would make the trick. "Keep making it simplex."
FlyingSpoon Posted May 29, 2017 Author Posted May 29, 2017 Any examples or someth? GitHub: https://github.com/flyingspoon YouTube: https://www.youtube.com/channel/UClsnd4SEid3gob33DSk1-GQ
koragg Posted May 29, 2017 Posted May 29, 2017 https://wiki.multitheftauto.com/wiki/DxDrawCircle There are two examples for you to try on wiki. 1 I love rock/metal/pop but don't mind any other music genre except чалга...that thing sux I also love cars PS I'm friendly
Moderators IIYAMA Posted May 30, 2017 Moderators Posted May 30, 2017 Or use this one: nightly.multitheftauto.com/files/shaders/shader_circle.zip Might not look as pretty as the one that @koragg gave to you, but uses 10 t/m 1000 times less memory.(depending on the circle size) Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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