Turbe$Z Posted April 16, 2017 Posted April 16, 2017 (edited) function text_render ( ) for i,v in pairs ( messages ) do local x, y, z = unpack ( v ) local sx, sy, _ = getScreenFromWorldPosition ( x, y, z ) if sx then dxDrawText ( i, sx+2, sy+2, sw, sh, tocolor ( 0, 0, 0, 255 ), 2.0, "default-bold" ) dxDrawText ( i, sx, sy, sw, sh, tocolor ( 0, 136, 255, 255 ), 2.0, "default-bold" ) end end end addEventHandler("onClientRender",getRootElement(),text_render) i want set max distance for this, but how? Edited April 16, 2017 by Turbo777 My Fun server: My DD server:
Moderators IIYAMA Posted April 16, 2017 Moderators Posted April 16, 2017 local cameraX, cameraY, cameraZ = getCameraMatrix () for i,v in pairs ( messages ) do local x, y, z = unpack ( v ) if getDistanceBetweenPoints3D (cameraX, cameraY, cameraZ, x, y, z ) < 100 then local sx, sy = getScreenFromWorldPosition ( x, y, z ) if sx then dxDrawText ( i, sx+2, sy+2, sw, sh, tocolor ( 0, 0, 0, 255 ), 2.0, "default-bold" ) dxDrawText ( i, sx, sy, sw, sh, tocolor ( 0, 136, 255, 255 ), 2.0, "default-bold" ) end end end If you also want to scale the text according to the REAL distance, see: Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now