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SetCameraMatrix not destroy on map starting[Solved]


freudo

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Posted (edited)

Solved

Edited by Guest

WOC-DD Destruction Derby

-Level system

-Clan system

-Topwins

-Event system for EXP

-Podium with animation

And more

350x20_FFFFF_FFFFF_00000_00000.png

  • Moderators
Posted

@barikat You are now committing plagiarism, because you are not mentioning the owner of the podium resource.

--

But now about the problem. A resource is not running? (resource: neonapi) That is visible in your debug window.

Which can be found here:

https://community.multitheftauto.com/in ... ls&id=7068

I have never used this resource, so I do not know if this is the main problem.

Do you want to improve your Lua programming skills and make less mistakes?   Start with Lua Language Server!   🙀

 

  Useful functions  3x 

  Tutorials  4x 

 

Posted
@barikat You are now committing plagiarism, because you are not mentioning the owner of the podium resource.

--

But now about the problem. A resource is not running? (resource: neonapi) That is visible in your debug window.

Which can be found here:

https://community.multitheftauto.com/in ... ls&id=7068

I have never used this resource, so I do not know if this is the main problem.

No, no

İts no problem. Just, map starting not showing player camera.

I can use onClientMapStarting event but Don't work.Just map starting camera..

WOC-DD Destruction Derby

-Level system

-Clan system

-Topwins

-Event system for EXP

-Podium with animation

And more

350x20_FFFFF_FFFFF_00000_00000.png

  • Moderators
Posted

And why didn't you post that part?

Do you want to improve your Lua programming skills and make less mistakes?   Start with Lua Language Server!   🙀

 

  Useful functions  3x 

  Tutorials  4x 

 

Posted

Idk what you mean but try this client side

function settarget() 
setCameraTarget(getLocalPlayer(),getLocalPlayer()) 
end 
addEventHandler("onClientMapStarting",root,settarget) 

2vjs7it.jpg
Posted
Idk what you mean but try this client side
function settarget() 
setCameraTarget(getLocalPlayer(),getLocalPlayer()) 
end 
addEventHandler("onClientMapStarting",root,settarget) 

In client side no need to add double targets, just one target and it's the localPlayer

Posted
Idk what you mean but try this client side
function settarget() 
setCameraTarget(getLocalPlayer(),getLocalPlayer()) 
end 
addEventHandler("onClientMapStarting",root,settarget) 

In client side no need to add double targets, just one target and it's the localPlayer

Yeah I know but even in that way it works :P

2vjs7it.jpg
Posted
Solved

Do not remove codes or attachments.. Maybe will be usefull later for other people.

"El conocimiento jamás debe detenerse, por que es lo único que nos salvará cuando no nos quede más".

Att: -|TG|-Mister[Q]<.

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