Tekken Posted July 2, 2015 Posted July 2, 2015 So I think the title already say what I want to say. I want to know if I set cache="false" in meta.xml is beter then compiling a file ?
Castillo Posted July 3, 2015 Posted July 3, 2015 If you set cache to false, it won't download the file at all.
Tekken Posted July 3, 2015 Author Posted July 3, 2015 If you set cache to false, it won't download the file at all. I am not sure, but I think when player join the file will be loaded client side and if the argument is false wii load slower right?
SunArrow Posted July 3, 2015 Posted July 3, 2015 It will just load script into computers memory instead of saving it on hard disk, there isnt any difference in speed/performance
ixjf Posted July 3, 2015 Posted July 3, 2015 If you set cache to false, it won't download the file at all. Of course it will, it simply isn't saved to the client's resource cache.
Tekken Posted July 3, 2015 Author Posted July 3, 2015 Hmm, so that means it will request download every time when I join the server right? But I put `cache="false"` and didn't request download...
Castillo Posted July 3, 2015 Posted July 3, 2015 If you set cache to false, it'll have to download it everytime the player joins the server.
Jaysds1 Posted July 4, 2015 Posted July 4, 2015 I've always wanted to know what "protected' does, and last time I knew that's a 3rd option (I think).
Castillo Posted July 4, 2015 Posted July 4, 2015 Wasn't it called "protected"? Did they change it? I believe it was renamed to "cache", since it no longer appears in the wiki page of meta.xml.
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