Sam@ke Posted March 6, 2015 Share Posted March 6, 2015 Hi there, i´ve ported a water effect postprocessing shader to MTA:SA. Technique is by Drew Watts - http://www.drewwatts.net and its the same as used in Crysis. To port this effect to MTA i have to simplify this shader a lot, so it doesnt have the same quality but it works for the moment. Some pics: Video: The effect appears if you come out of water. A sceond version of effect appears if you drive a boat or the weather is rainy! Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=11103 Feel free to use it or recreate new cool stuff from that base. Greetz, Sam@ke 1 Link to comment
xeon17 Posted March 6, 2015 Share Posted March 6, 2015 Looks amazing , going to test it Good job as always Link to comment
bradio10 Posted March 6, 2015 Share Posted March 6, 2015 Looks awesome, nice job! Something like this would go really well with an FPS controller. Link to comment
Noki Posted March 7, 2015 Share Posted March 7, 2015 The same one used in Crysis? Holy shit. That's amazing. Link to comment
3B00DG4MER Posted March 7, 2015 Share Posted March 7, 2015 AWSOME ! Good Job Your works are all amazing ! Link to comment
xXMADEXx Posted March 11, 2015 Share Posted March 11, 2015 Looks really awesome! I think it would be cool if you made something like this, but with blood, for when a client gets shot. Link to comment
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