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[RELEASE] Postprocessing water effects

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Hi there,

i´ve ported a water effect postprocessing shader to MTA:SA. Technique is by Drew Watts - http://www.drewwatts.net and its the same as used in Crysis. To port this effect to MTA i have to simplify this shader a lot, so it doesnt have the same quality but it works for the moment.

Some pics:






The effect appears if you come out of water. A sceond version of effect appears if you drive a boat or the weather is rainy!

Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=11103

Feel free to use it or recreate new cool stuff from that base.


[email protected]

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