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Way to stop SpawnKilling!


ThugMakaveli

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Okay here! I dont know how to say this perfectly, but how if we add a thing to the respawning system where when the character respawns, he doesnt become active... Anyone body camping him will see the player, but the player will be mostly outlined and shaded... Now, this character can just stand there, doing nothing, pulling out different guns, and waiting for the body camper to leave... If he doesnt, he can pull out the right gun and blow his mothaf*ckin head in! And the safe respawn systems will only go off if you shoot a gun or move a far distance.....

Did that sound clear or confusing?

:? Biggie Smalls

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  • 2 weeks later...

alias mta.spawn {
 $+(!.timermta.spawn.,$1,.,$2) 1 15 mta.msg $1 $2 $mta.name($1,$2) $+ , your 15secs spawn-time is over.
}
alias mta.kill {
 if ($timer($+(mta.spawn.,$1,.,$2))) {
   mta.slap $1 $3
   mta.slap $1 $3
   mta.say $1 $mta.name($1,$3) Reason: Spawn kill
   $+(!.timermta.spawn.,$1,.,$2) off
 }
}

Simple enough

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