nikitafloy Posted May 25, 2014 Posted May 25, 2014 (edited) How i can export 'upgrades.xml' from admin/conf ? And how can I export auto parts specifically for this transport in the list? Edited May 26, 2014 by Guest Нужен скриптер?Benuff Server - Russian Site MTA:SA - Updating, Client, Game, Problem Solving, Help for Russian Players and etc.
MIKI785 Posted May 25, 2014 Posted May 25, 2014 What do you mean by "export"? List them out? Use XML functions in Lua. Lua Scripter Owner of mshost.cz MTA portal.
nikitafloy Posted May 25, 2014 Author Posted May 25, 2014 What do you mean by "export"? List them out? Use XML functions in Lua. In freeroam exported this list, but I have not found how. upgrades.xml (admin\conf): "1000" name="Pro" /> "1001" name="Win" /> "1002" name="Drag" /> "1003" name="Alpha" /> "1004" name="Champ scoop" /> "1005" name="Fury scoop" /> "1006" name="Roof scoop" /> "1007" name="Side skirt Left" /> "1008" name="Nitro 5x" /> "1009" name="Nitro 2x" /> "1010" name="Nitro 10x" /> "1011" name="Race scoop" /> "1012" name="Worx scoop" /> "1013" name="Round fog lamps" /> "1014" name="Champ" /> "1015" name="Race" /> "1016" name="Worx" /> "1017" name="Side skirt Right" /> "1018" name="Upswept" /> "1019" name="Twin" /> "1020" name="Large" /> "1021" name="Medium" /> "1022" name="Small" /> "1023" name="Fury" /> "1024" name="Square fog lamps" /> "1025" name="Offroad" /> "1026" name="Side skirt Left (Alien)" /> "1027" name="Side skirt Right (Alien)" /> "1028" name="Exhaust (Alien)" /> "1029" name="Exhaust (X-flow)" /> "1030" name="Side skirt Right (X-flow)" /> "1031" name="Side skirt Left (X-flow)" /> "1032" name="Roof vent (Alien)" /> "1033" name="Roof vent (X-flow)" /> "1034" name="Side skirt Right (Alien)" /> "1035" name="Side skirt Left (Alien)" /> "1036" name="Exhaust (Alien)" /> "1037" name="Exhaust (X-flow)" /> "1038" name="Side skirt Right (X-flow)" /> "1039" name="Side skirt Left (X-flow)" /> "1040" name="Roof vent (Alien)" /> "1041" name="Roof vent (X-flow)" /> "1042" name="Side skirt Left (Chrome strip)" /> "1043" name="Exhaust (Slamin)" /> "1044" name="Exhaust (Chromer)" /> "1045" name="Side skirt Right (Alien)" /> "1046" name="Side skirt Left (Alien)" /> "1047" name="Exhaust (Alien)" /> "1048" name="Exhaust (X-flow)" /> "1049" name="Side skirt Right (X-flow)" /> "1050" name="Side skirt Left (X-flow)" /> "1051" name="Roof vent (Alien)" /> "1052" name="Roof vent (X-flow)" /> "1053" name="Spoiler (Alien)" /> "1054" name="Spoiler (X-flow)" /> "1055" name="Side skirt Right (Alien)" /> "1056" name="Side skirt Left (Alien)" /> "1057" name="Exhaust (Alien)" /> "1058" name="Exhaust (X-flow)" /> "1059" name="Side skirt Right (X-flow)" /> "1060" name="Side skirt Left (X-flow)" /> "1061" name="Roof vent (Alien)" /> "1062" name="Roof vent (X-flow)" /> "1063" name="Spoiler (Alien)" /> "1064" name="Spoiler (X-flow)" /> "1065" name="Side skirt Right (Alien)" /> "1066" name="Side skirt Left (Alien)" /> "1067" name="Exhaust (Alien)" /> "1068" name="Exhaust (X-flow)" /> "1069" name="Side skirt Right (X-flow)" /> "1070" name="Side skirt Left (X-flow)" /> "1071" name="Roof vent (Alien)" /> "1072" name="Roof vent (X-flow)" /> "1073" name="Shadow" /> "1074" name="Mega" /> "1075" name="Rimshine" /> "1076" name="Wires" /> "1077" name="Classic" /> "1078" name="Twist" /> "1079" name="Cutter" /> "1080" name="Switch" /> "1081" name="Grove" /> "1082" name="Import" /> "1083" name="Dollar" /> "1084" name="Trance" /> "1085" name="Atomic" /> "1086" name="Stereo bass boost" /> "1087" name="Hydralics" /> "1088" name="Side skirt Right (Alien)" /> "1089" name="Side skirt Left (Alien)" /> "1090" name="Exhaust (Alien)" /> "1091" name="Exhaust (X-flow)" /> "1092" name="Side skirt Right (X-flow)" /> "1093" name="Side skirt Left (X-flow)" /> "1094" name="Roof vent (Alien)" /> "1095" name="Roof vent (X-flow)" /> "1096" name="Ahab" /> "1097" name="Virtual" /> "1098" name="Access" /> "1100" name="Bullbar (Chrome grill)" /> "1101" name="Side skirt Right (Chrome flames)" /> "1102" name="Side skirt Left (Chrome strip)" /> "1103" name="Roof (Convertible roof)" /> "1104" name="Exhaust (Chromer)" /> "1105" name="Exhaust (Slamin)" /> "1106" name="Side skirt Left (Chrome arches)" /> "1107" name="Side skirt Right (Chrome strip)" /> "1108" name="Side skirt Left (Chrome strip)" /> "1109" name="Rear bullbars (Chromer)" /> "1110" name="Rear bullbars (Slamin)" /> "1111" name="Unknown" /> "1112" name="Unknown" /> "1113" name="Exhaust (Chromer)" /> "1114" name="Exhaust (Slamin)" /> "1115" name="Front bullbars (Chromer)" /> "1116" name="Front bullbars (Slamin)" /> "1117" name="Front bumper (Chromer)" /> "1118" name="Side skirt Left (Chrome trim)" /> "1119" name="Side skirt Left (Wheelcovers)" /> "1120" name="Side skirt Right (Chrome trim)" /> "1121" name="Side skirt Right (Wheelcovers)" /> "1122" name="Side skirt Left (Chrome flames)" /> "1123" name="Bullbar (Chrome bars)" /> "1124" name="Side skirt Right (Chrome arches)" /> "1125" name= Нужен скриптер?Benuff Server - Russian Site MTA:SA - Updating, Client, Game, Problem Solving, Help for Russian Players and etc.
MIKI785 Posted May 25, 2014 Posted May 25, 2014 I still don't understand what you want... that list is a list of vehicle upgrades. id is the ID of the upgrade (Vehicle Upgrades) and there is also its name. If you want to use that file in another resource use path: ":admin/conf/upgrades.xml" Lua Scripter Owner of mshost.cz MTA portal.
nikitafloy Posted May 25, 2014 Author Posted May 25, 2014 I still don't understand what you want... that list is a list of vehicle upgrades. id is the ID of the upgrade (Vehicle Upgrades) and there is also its name. If you want to use that file in another resource use path: ":admin/conf/upgrades.xml" F1 -> Upgrade -> GUI opens with elements of tuning. The question is how this list is exported? I exported it differently. But it's probably too long process. How can I make it easier? And how can I compare the allowed ID tuning to filter them? (The code is not completed yet (func cs ())) Sorry for the translation. local vehicleUpgrades = { id = { }, name = { } } function loadItems( ) for k, i in ipairs( xmlNodeGetChildren( xmlLoadFile( "ups.xml" ) ) ) do vehicleUpgrades.id[k] = xmlNodeGetAttribute( i, "id" ) vehicleUpgrades.name[k] = xmlNodeGetAttribute( i, "name" ) end end addEventHandler( 'onResourceStart', resourceRoot, loadItems ) function cs(thePlayer) local theVehicle = getPedOccupiedVehicle( thePlayer ) local tabVEH = getVehicleCompatibleUpgrades ( theVehicle ) for _, k in pairs (tabVEH) do for j=1, #tabVEH do outputDebugString( vehicleUpgrades.id[j] .. ' ' .. tostring(k) ) if vehicleUpgrades.id[j] == tostring(k) then outputChatBox( vehicleUpgrades.name[j] ) end end end end addCommandHandler('c', cs) Нужен скриптер?Benuff Server - Russian Site MTA:SA - Updating, Client, Game, Problem Solving, Help for Russian Players and etc.
Moderators IIYAMA Posted May 25, 2014 Moderators Posted May 25, 2014 By call/exporting the table. https://wiki.multitheftauto.com/wiki/Call Just the same as calling functions. You mean export to another resource or export to another file? Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
nikitafloy Posted May 25, 2014 Author Posted May 25, 2014 By call/exporting the table.https://wiki.multitheftauto.com/wiki/Call Just the same as calling functions. You mean export to another resource or export to another file? Export another file from another resource. (Too costly to disassemble foreign code.) meta.xml (admin): --Exported Functions--> function="getPlayerCountry" /> I redid everything is different, I would like to get an answer: How to make reasonable to make it work well? viewtopic.php?f=91&t=75817&p=697320#p697310 Нужен скриптер?Benuff Server - Russian Site MTA:SA - Updating, Client, Game, Problem Solving, Help for Russian Players and etc.
Moderators IIYAMA Posted May 25, 2014 Moderators Posted May 25, 2014 Just get all the data from the xml and save it in a table. Then send the table and it works well... If this isn't the answer you are waiting for, then rewrite your question, because it isn't giving enough information about the problem you have. "But it's probably too long process." Lua functions are very fast you don't have to worry about a few loops. And if you are still not sure about that you can use getTickCount() to check your code speed. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
nikitafloy Posted May 25, 2014 Author Posted May 25, 2014 Just get all the data from the xml and save it in a table. Then send the table and it works well...If this isn't the answer you are waiting for, then rewrite your question, because it isn't giving enough information about the problem you have. "But it's probably too long process." Lua functions are very fast you don't have to worry about a few loops. And if you are still not sure about that you can use getTickCount() to check your code speed. One algorithm can run fast, but if more than one, it could lead to delays in the work. Now my problem in compiling the search algorithm identical figures of two tables. Can you help me? Нужен скриптер?Benuff Server - Russian Site MTA:SA - Updating, Client, Game, Problem Solving, Help for Russian Players and etc.
nikitafloy Posted May 25, 2014 Author Posted May 25, 2014 solved Нужен скриптер?Benuff Server - Russian Site MTA:SA - Updating, Client, Game, Problem Solving, Help for Russian Players and etc.
#RooTs Posted May 26, 2014 Posted May 26, 2014 change the title of the first post for ( How i can export xml list?[sOLVED] ) please.....
xXMADEXx Posted May 26, 2014 Posted May 26, 2014 change the title of the first post for ( How i can export xml list?[sOLVED] )please..... It doesn't really matter... Just read the last comment, and if it says something like "Thanks" or "solved" then it simply means it's solved The Ultimate Lua Tutorial! | MTA PHP SDK
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