'LinKin Posted February 8, 2014 Share Posted February 8, 2014 Hi, I was wondering if there exists any function that says wheter or not a player/element is on the air. Just like isElementInWater works. Thanks. Link to comment
Bonsai Posted February 8, 2014 Share Posted February 8, 2014 You can check if its not isPedOnGround. Link to comment
Saml1er Posted February 8, 2014 Share Posted February 8, 2014 Yes, for instance. if not isPedOnGround ( sourcePlayer ) then or if isPedOnGround ( sourcePlayer ) == false then Link to comment
'LinKin Posted February 8, 2014 Author Share Posted February 8, 2014 But what about a vehicle? Link to comment
myonlake Posted February 8, 2014 Share Posted February 8, 2014 You can use the isVehicleOnGround function. Link to comment
Sasu Posted February 8, 2014 Share Posted February 8, 2014 function isElementOnAir(element) if isElement(element) then local elementType = getElementType(element) if elementType == "ped" or elementType == "player" then return ( not isPedOnGround(element) ) elseif elementType == "vehicle" then return ( not isVehicleOnGround(element) ) else return false end else return false end end This work for peds, players and vehicles but not with objects. Link to comment
Moderators IIYAMA Posted February 8, 2014 Moderators Share Posted February 8, 2014 objects can be done with: https://wiki.multitheftauto.com/wiki/ProcessLineOfSight Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now