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Enhancing map editor


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Posted

I know we have a very advanced map editor, but we dont have some things:

-Dimension changing: So if we want LV Burguer Shot have a confederate flag (for example) it can have it

-Create water: So we can make levels where water is at different levels (for example, a mountain or boat race with many heighs)

-Custom texture changer: So we dont need to change the texture of all these kinds of object, just the one we need. The TXDs could be in a folder that server will download

Posted

-Element tree system to store all Elements into groups in groups and be more organize

-Mirror XYZ

-Views (Top,Side,Front)

-Prefabs (save a map then import it into a new map and use it as a single object with his own Pivot)

-Talking about pivot... The ability to move the pivot only

-Visible Grid (better with Top, side.. view)

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Posted

I do like your water idea, although it's been requested countless times previously. It's a very hard thing to do from what I've been told by people, but would be extremely useful nonetheless.

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Posted
I do like your water idea, although it's been requested countless times previously. It's a very hard thing to do from what I've been told by people, but would be extremely useful nonetheless.

Wasnt there some way to do it via script? It'll be adaptating the script to the gui thing

  • 3 weeks later...
Posted

Water creation actually could be done fairly easily I think. I could create a script to test it, but it should be very easy.

"The humble beet is the answer to all riddles." - Rolf

Posted

i agree with the water thing, but the other things, i think you can edit the map editor script (if you're a scripter) if not then i agree with you.

if you're a scripter and want to edit it you can find it in editor_main resource folder i think you should use the function

setElementDimension 

Thanks for reading.

EDIT:

and about the Texture thing you can use https://wiki.multitheftauto.com/wiki/DxDrawImage3D

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If you need my help, contact me on Skype @bshr.ara

NOTE:DO NOT ASK ME FOR SCRIPTS, ASK ME FOR HELP

Posted
i agree with the water thing, but the other things, i think you can edit the map editor script (if you're a scripter) if not then i agree with you.

if you're a scripter and want to edit it you can find it in editor_main resource folder i think you should use the function

setElementDimension 

Thanks for reading.

EDIT:

and about the Texture thing you can use https://wiki.multitheftauto.com/wiki/DxDrawImage3D

Yes, you can edit it. It's in Lua, it's just a resource like anything else.

Adding a dinension feature to the editor is far from as simple as just throwing in some function somewhere. You need to modify several files.

"The humble beet is the answer to all riddles." - Rolf

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