MTA Team Blokker_1999 Posted March 3, 2013 MTA Team Posted March 3, 2013 We have been making some small tweaks the last few weeks to our web infrastructure. The main objective was to give the major subsites a valid ssl certificate. Furthermore we have upgraded our webserver to include support for the new spdy protocol. This protocol is supposed to be faster than the dated HTTP/1.1 protocol and will probably be part of the future HTTP/2.0 standard. SPDY only works on https connections. SPDY is available on recent versions of Chrome/Chromium (including the Android browser), Firefox and Opera. Furthermore, our webservices have been available for some time now on native IPv6. If you are one of the lucky ones out there to have IPv6, you can now visit us without having to touch IPv4. This includes an IPv6 enabled server on the gtanet irc network. The domains with a valid ssl cert are: https://(www.)multitheftauto.com https://(www.)mtasa.com https://forum.multitheftauto.com https://forum.multitheftauto.com https://wiki.multitheftauto.com https://wiki.multitheftauto.com https://bugs.multitheftauto.com https://bugs.mtasa.com https://community.multitheftauto.com https://community.multitheftauto.com Please note that not all third party content is available over https (the moddb pictures on the frontpage for example) or IPv6 (the twitter newsfeed for example). And we made some errors ourselves. Looks like community is also full of hardcoded http images. But good news on that, we have restarted work on the new community. The support for SSL is the first step towards a new account system that will unite all your current MTA accounts (forums, wiki, mantis, community) that should be introduced before the summer. If you feel one of our other subdomains could benefit from SSL protection, please put a motivated request in the comments.
Moderators Disinterpreter Posted March 3, 2013 Moderators Posted March 3, 2013 Good work Developers, Developers, Developers, Developers.... © Steve Balmer http://www.lua.org/about.html Quote Please do not write it as "LUA", which is both ugly and confusing, because then it becomes an acronym with different meanings for different people. So, please, write "Lua" right!
Kenix Posted March 3, 2013 Posted March 3, 2013 Good job! http://vk.com/the_kenix Вопросы задавайте на форуме, не пишите мне в личку. Please don't pm me.
Towncivilian Posted March 3, 2013 Posted March 3, 2013 Thanks for your efforts, Blokker! I appreciate the HTTPS functionality. Have problems running MTA or are experiencing crashes? See this thread for help!
PaiN^ Posted March 4, 2013 Posted March 4, 2013 Nice job Blocker ..! " Keep Thinking Different . " - Steve Jops -------------------- Don't send me PMs asking for help, I Won't reply !
Allentus Posted March 4, 2013 Posted March 4, 2013 This will be very useful! Thanks a lot Blokker. Impossible is a word to be found only in the dictionary of fools. Napoleon Bonaparte
MIKI785 Posted March 4, 2013 Posted March 4, 2013 I'm on the screenshot, yay! Anyway, good job. Looking forward to the new community Lua Scripter Owner of mshost.cz MTA portal.
POWR Posted March 5, 2013 Posted March 5, 2013 very Nice ! Emil:3zooz-070@w.cn ------------------------- Gang:[Gta-Pro]
zero Posted March 6, 2013 Posted March 6, 2013 Great job.. # Sorry my English is bad • Your Community MTA unofficial in Spanish: ---- • En desarrollo: Saints Boulevard RP 'MTA' 25% versión: 1.0.2 • [Proyecto] Saints Boulevard RP 'MTA' ____
MTA Team Blokker_1999 Posted March 9, 2013 Author MTA Team Posted March 9, 2013 I was informed today that logging into the wiki had become a problem due to a mismatch between referral (https) and trusted root (http). This should now be solved.
GodFather Posted March 9, 2013 Posted March 9, 2013 But good news on that, we have restarted work on the new community. Great news!
Jaysds1 Posted March 27, 2013 Posted March 27, 2013 Yay, thanks Blokker My in-game name: Jaysds1 Retired CMG Scripter World Of Tanks GameMode (Open-Source): https://github.com/Jaysds1/mtasa-wot-gamemode Online GUI-Editor (WIP): https://forum.mtasa.com/topic/47678-online-gui-editor/
patriot Posted March 27, 2013 Posted March 27, 2013 Hi Blokker, what do you mean by 'new community'? But good news on that, we have restarted work on the new community. Also, I'd like to know if there is any chance to see a new client version of MTA SA soon. Thanks!
MTA Team jhxp Posted March 28, 2013 MTA Team Posted March 28, 2013 If you need a new client, you can download it here: https://nightly.multitheftauto.com/ There are several versions available - either a 1.3.1 release candidate, which is fully compatible with the current version, or the development builds. One of the [VCP] leaders // honorary member of the =PCP= gang. Do not PM me your MTA:SA Client / Server support questions, Lua scripting questions, unban requests or server toplist concerns - please ask them here: MTA:SA Support subforum, here: Scripting subforum, here: Ban appeals or here: Servers instead. For other inquiries - please expect delays in replies when messaging me.
patriot Posted March 28, 2013 Posted March 28, 2013 If you need a new client, you can download it here:https://nightly.multitheftauto.com/ There are several versions available - either a 1.3.1 release candidate, which is fully compatible with the current version, or the development builds. Suppose I got myself the newest development build, where can I find the new features or functions list of this version so I can test it?
MTA Team jhxp Posted March 28, 2013 MTA Team Posted March 28, 2013 Partial lists can be found here: https://wiki.multitheftauto.com/wiki/Changes_in_1.3.2 https://bugs.mtasa.com/changelog_page.php One of the [VCP] leaders // honorary member of the =PCP= gang. Do not PM me your MTA:SA Client / Server support questions, Lua scripting questions, unban requests or server toplist concerns - please ask them here: MTA:SA Support subforum, here: Scripting subforum, here: Ban appeals or here: Servers instead. For other inquiries - please expect delays in replies when messaging me.
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