PatrickChucky Posted July 7, 2012 Share Posted July 7, 2012 whenever i turn off the server it is supposed to save the tags right? it wont work... Link to comment
DiSaMe Posted July 7, 2012 Author Share Posted July 7, 2012 It should work. But it doesn't save tags which are sprayed on elements (MTA objects, vehicles), because elements are destroyed when the server stops. Link to comment
PatrickChucky Posted July 7, 2012 Share Posted July 7, 2012 ohhhh, thats why then, so ill have to make the script myself right? isnt there any other way? Link to comment
Axel Posted July 11, 2012 Share Posted July 11, 2012 About your bone_attach resource. If you enter an interior with the object on you it dissapears, if you exist it goes back. I fixed it, you forgot to check and set the object interior and dimension for the ped in bone_attach_c, function putAttachedElementsOnBone : local dimension = getElementDimension(ped) local interior = getElementInterior(ped) setElementDimension(element,dimension) setElementInterior(element,interior) Link to comment
DiSaMe Posted July 12, 2012 Author Share Posted July 12, 2012 I did not "forget" this. I think it's up to scripters to do this in their resources. Elements attached with attachElements don't change their dimension and interior automatically either. I want to keep it consistent. Link to comment
qaisjp Posted July 12, 2012 Share Posted July 12, 2012 The objects stay attached to the parent object, BUT THE ATTACHED OBJECT IS NOT A CHILD OF THE 'ATTACHTO' object. If you want to do this, you can either set it manually or edit the render event in the bone attach resource. Link to comment
DiSaMe Posted August 6, 2012 Author Share Posted August 6, 2012 Added lava flood script: Link to comment
Ransom Posted September 16, 2012 Share Posted September 16, 2012 Clever! So much is possible with all these script functions... Link to comment
iFoReX Posted September 19, 2012 Share Posted September 19, 2012 when I download the DrawTag I cant use it Link to comment
DiSaMe Posted September 19, 2012 Author Share Posted September 19, 2012 Any more details? Did you extract the .zip file and put drawtag and drawtag_bc into resources folder? If you tried to use /draw and other commands, did you make sure the drawtag_bc was running? Link to comment
iFoReX Posted September 19, 2012 Share Posted September 19, 2012 when I try to extract the drawtag, this window appears and the folder where you have to extract is empty the window say : The file has an unknown format or is damaged Link to comment
DiSaMe Posted September 19, 2012 Author Share Posted September 19, 2012 Oh, yeah, there's something wrong, I will try to fix that. Edit: should work now. By the way, I just released the NPC high-level control, NPC traffic and a few other related scripts Link to comment
SweetyWolf Posted March 17, 2013 Share Posted March 17, 2013 Dude, your scripts are awesome. I using your npc_hlc on my server, and it works great. Link to comment
jackmehoff Posted June 28, 2013 Share Posted June 28, 2013 when are you going to release the snow dff editor i reallly want that snow on my map and if anyone can put me in the right direction on how to do it i would love you verrrrrrrrrrrry muchxD Link to comment
DiSaMe Posted June 29, 2013 Author Share Posted June 29, 2013 I didn't say I would release it, did I? Link to comment
Atton Posted January 21, 2014 Share Posted January 21, 2014 Awesome stuff plz add sticky wheels. Link to comment
PhantomDamn Posted January 29, 2014 Share Posted January 29, 2014 Hahahaha Nice script and website Link to comment
Lampard1 Posted January 31, 2014 Share Posted January 31, 2014 Nice.. Gravity gun is cool Link to comment
MoeezKhan Posted February 2, 2014 Share Posted February 2, 2014 your all script not working Link to comment
scaryface87 Posted May 1, 2015 Share Posted May 1, 2015 Hello , I tried to add the premade paths on npc hlc traffic but i dont see any cars , is this normal? Ok i got other question is it possible to save the cars? Greetings Link to comment
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