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Damage-o-meter


Guest j4x0r

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Posted

Damage-meter to vehicles would be nice addition to next version :D

Posted

Of course you like your idea , duh its YOUR idea, but it doesnt matter iff you like it, its what most people lioke and what can be made in the game, and since the smoke is already in the game it would be easier to implement.

Posted

A purdy little damage meter would be nice while in a car... It'd be useful to know how badly your securivan is dinged up...

Posted
YES GOD IDEA AND THE GAME MUST NO HOW MUCH DAMAGE OR IT WOULD NOT NOW WHEN TO BLOW UP

U COULD MAKE THE O METER DEPENDING ON COLOUR

BLACK = PERFEKT

YELLOW = OK

ORANGE = FU*KED UP

RED = BYBY

STOP IT WITH THE CAPS ALREADY! (Yes, I know the irony of what I just said...)

Anyway, I think that it's fine without a damage meter (as stone-rhino said, the smoke [or how much your car's dented up] is a fairly decent indication). I'd rather see a speed-o-meter - after all, whats the point of doing 147km/hr if you don't have the numbers to prove it?

Posted
Isn't the engine smoke a pretty good indicator in single player? If they could get that effect working there'd be no need for a seperate meter.

When I was playing TRX to show my radar mod and handling for the up-coming street racer mode, they had already added vehicle smoke to the SCM to indicate vehicle damage. So we can all expect that in the next release. 8)

The benefit of using smoke is that it won't get muddled up with the health bars of the driver and passengers inside each car.

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