mrvicio Posted November 7, 2011 Posted November 7, 2011 hi all, im trying to get the "debugscript 3" inmediatly after connect, how can i do this? i have tried on client side: executeCommandHandler ( "debugscript","3") --and executeCommandHandler ( "debugscript 3") and on server side addEventHandler ( "onPlayerJoin", getRootElement(), function() executeCommandHandler(source,"debugscript 3") --and executeCommandHandler(source,"debugscript", "3") end) and any of that functions works How can i do that?
bandi94 Posted November 7, 2011 Posted November 7, 2011 debugscript 3 is only for admin's so your resource need's admin right's to execute that command hander
FatalTerror Posted November 7, 2011 Posted November 7, 2011 I write this via tel... Test it ^^ addEventHandler("onPlayerLogin", getRootElement(), function(player) executeCommandHandler(player, "debugscript", 3) end)
Castillo Posted November 7, 2011 Posted November 7, 2011 Wrong, FatalTerror, 'source' is the player event of onPlayerLogin. addEventHandler("onPlayerLogin", getRootElement(), function() executeCommandHandler(source, "debugscript", 3) end)
Cadu12 Posted November 7, 2011 Posted November 7, 2011 bool executeCommandHandler ( string commandName, player thePlayer, [ string args ] ) Its: executeCommandHandler("debugscript", source, 3)
mrvicio Posted November 7, 2011 Author Posted November 7, 2011 addEventHandler("onPlayerLogin", getRootElement(), function() executeCommandHandler(source, "debugscript", 3) end) that don't give any errors, but it doesn't work either
BinSlayer1 Posted November 7, 2011 Posted November 7, 2011 mrvicio if you read what Cadu12 told you, you would know it's executeCommandHandler("debugscript",source, "3") the order matters (check the wiki) + the argument must be a string so use "3" not 3. although i'm not sure executeCommandHandler will work with this built-in command
mjau Posted November 7, 2011 Posted November 7, 2011 addEventHandler("onPlayerLogin", getRootElement(), function() executeCommandHandler("debugscript",source, "3") end) Here you go
SDK Posted November 7, 2011 Posted November 7, 2011 executeCommandHandler doesn't work with builtin commands, only with commands added with addCommandHandler. @mrvicio, it's not possible now afaik
mrvicio Posted November 8, 2011 Author Posted November 8, 2011 (edited) ahh ok so many thanks to SDK and all who try to help me! Edited November 8, 2011 by Guest
Castillo Posted November 8, 2011 Posted November 8, 2011 Please, speak only English on this forum, use the "Spanish" section to speak in your language.
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