diegofkda Posted January 27, 2011 Share Posted January 27, 2011 if was the function setVehicleHeadlightColor, why not the shadow color? in practicle.txd, setVehicleHeadlightColor is in that file, as headlight (i mean headlight is the texture of the headlight cars), so, why not shad_car? (shadow of the car) i replaced that to blue-color and it rocks. Link to comment
Discord Moderators Zango Posted January 27, 2011 Discord Moderators Share Posted January 27, 2011 can you post an example screenshot when you've done this? Link to comment
DakiLLa Posted January 27, 2011 Share Posted January 27, 2011 Hmm, neon highlighting? Sounds like a good idea Link to comment
Xierra Posted January 27, 2011 Share Posted January 27, 2011 Good idea! May be a good trick to make under-car neon! But I've never seen a recolored shadow while modding GTA SA... Maybe it's just my vision. Link to comment
diegofkda Posted January 27, 2011 Author Share Posted January 27, 2011 http://www.imaxenes.com/imagen/striplig ... v.png.html it looks nice Link to comment
Faw[Ful] Posted January 28, 2011 Share Posted January 28, 2011 yea very nice. Well, if you creat a new TXD and add a custom shadow picture in it then rename it with the good texture name (shad_car). Load this txd into script , maybe it will be downloaded by client. Link to comment
ChaseOquinn Posted January 29, 2011 Share Posted January 29, 2011 Good idea I hope this will be added in a future release. Link to comment
FunGt Posted February 1, 2011 Share Posted February 1, 2011 It works only with low video settings. With higher video settings, the shadow txd is not used, but it's dynamic. Link to comment
Xierra Posted February 17, 2011 Share Posted February 17, 2011 Lucky for me! I had low video settings. But what happens if someone activates the ENBseries with this kind of shadow? Link to comment
diegofkda Posted February 17, 2011 Author Share Posted February 17, 2011 Lucky for me! I had low video settings.But what happens if someone activates the ENBseries with this kind of shadow? Nothing. So, if its dynamic in high resolution, it will attach a shadow to the floor (if the resolution is a high resolution) Link to comment
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