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Anticheat for new versions should be set by flag


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Posted

I just checked out the 1.0.4 and I have the impression that there should be the possibility to deactivate single anticheat detections, like detection of health hacks, detection of bullets shot, etc.

At the moment I am "banning" the cheaters, or those who do not give up cheating since they are going to die anyways, onto a h4xxm0de server which totally allows cheating.

So, deactivating all the anticheat detections for this server would make a lot of sense.

Posted

And that aside, it would also be useful if there comes a better anticheat resource and we want to leave it up to that. MTA's hard-coded one doesn't really have much of an impressive history so far. :mrgreen:

Posted

Well, there should be basic server-side anticheat, in my eyes.

Since the health is set serverside the normal trainers don't work any more, and thats finally a step in the right direction.

Also, it can't be wrong to have weapons and ammo server side, too.

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