Taalasmaa Posted April 26, 2010 Author Share Posted April 26, 2010 Is it ok if i release my anticheat on this thread? I would like to add-on to your script Sure you can. I can add it to my script. What does it include? Link to comment
djlobo Posted April 27, 2010 Share Posted April 27, 2010 Weapon hacks (Weapon ID's can be changed from array file), Care to explain why this is necessary? For as far as I am concerned, hacked weapons aren't even synced. Wrong, i know it might be confuse but, they are in some part synced if you hack them and a server using weapon drops you just need to type /kill and catch the drop hax weapon again then ofc that will spread allong of the server. also i tested myself and sometimes you can play a bit with haxed weapons, that is enought to ruin the game. Also i think you should ban the user for any hack attemp he does, because lets say, he try to weapon hack, he get kicked, when he comes back if he is smart, he will not weapon hack again, but will just try another diferent hacks to keep the server ruined that will just let him more angry to ruin it even more, ban them for any minime hack attemp, its an advice. Link to comment
robhol Posted April 27, 2010 Share Posted April 27, 2010 I don't see the reason in creating a topic here (especially with *Coming Today* in it) when it's still download-less after two days. And if you're gonna compile it, why bother. Link to comment
Gamesnert Posted April 27, 2010 Share Posted April 27, 2010 Wrong, i know it might be confuse but, they are in some part synced if you hack them and a server using weapon drops you just need to type /kill and catch the drop hax weapon again then ofc that will spread allong of the server. Actually, it isn't synced. It's just how deathpickups works. It checks all weapons the player's got client-side, because server-side getPlayerWeapon didn't have the ability to get weapons from other weapon slots. Obviously, hacked weapons do exist client-side, so when deathpickups checks what weapon the client has client-side, the script won't assume some of them are hacked. This can be fixed in 1.0.4, where I added getPedWeapon server-side just yesterday. I just need to see if getPedTotalAmmo server-side would work fine, as deathpickups seems to need it. Link to comment
1B0Y Posted April 28, 2010 Share Posted April 28, 2010 bet you $5 this will fail... hacking weapons... not Synced unless they hack a minigun and its black listed... then i would understand that Link to comment
Taalasmaa Posted April 28, 2010 Author Share Posted April 28, 2010 bet you $5 this will fail... hacking weapons... not Synced unless they hack a minigun and its black listed... then i would understand that Well, you can come to http://www.gamenet.fi || roleplay and try to break our anticheat, one thing is sure, you cannot. I already made this anticheat, but im too lazy to release.. Maybe later. Our RPG server anticheat even detects if you got s0beit running. Link to comment
Wisin Posted April 28, 2010 Share Posted April 28, 2010 Well, you can come to http://www.gamenet.fi || roleplay and try to break our anticheat, one thing is sure, you cannot. I already made this anticheat, but im too lazy to release.. Maybe later. Our RPG server anticheat even detects if you got s0beit running. If u arent gonna release it, why u posted u was going to release it "TODAY" ? Link to comment
Puma Posted April 28, 2010 Share Posted April 28, 2010 Because he is an attention whore. Link to comment
djlobo Posted April 29, 2010 Share Posted April 29, 2010 Because he is an attention whore. Althought your words are agressive, i need to agree at some point. This topic is uselless and a clearly advertising without any shared content. Link to comment
Towncivilian Posted April 29, 2010 Share Posted April 29, 2010 If you're going to release this in the future, change your topic title to reflect that (remove "*Coming Today*"). If you're not planning a release, then say so and this topic will be locked. Link to comment
kevin11 Posted April 29, 2010 Share Posted April 29, 2010 dude this is worthless... if u dont release it why it it saying coming today its 5 days old post... Link to comment
Taalasmaa Posted April 29, 2010 Author Share Posted April 29, 2010 dude this is worthless... if u dont release it why it it saying coming today its 5 days old post... Sorry, i've been busy... School, hobbies etc Link to comment
dzek (varez) Posted April 29, 2010 Share Posted April 29, 2010 COOKIE2 replied, and liked it.. better release it until he stole your client-side from that server that's running this, and then post "problem" on scripting that its not working Link to comment
COOKIE2 Posted April 29, 2010 Share Posted April 29, 2010 lol there is really something wrong with you? have anyone checked ur brain? i just say its nice deal with it retard Link to comment
Castillo Posted April 29, 2010 Share Posted April 29, 2010 COOKIE2 replied, and liked it.. better release it until he stole your client-side from that server that's running this, and then post "problem" on scripting that its not working Do you have any proof of him stealing? cause i dint saw any topic of him with any client side script. Link to comment
Jason_Gregory Posted April 29, 2010 Share Posted April 29, 2010 lol there is really something wrong with you?have anyone checked ur brain? i just say its nice deal with it retard Stop flamming idiot. I think he can script a lot better than you Link to comment
1B0Y Posted April 30, 2010 Share Posted April 30, 2010 Day 6... nothing released... topic should be closed... Link to comment
Gamesnert Posted April 30, 2010 Share Posted April 30, 2010 He removed *Coming Today*, so it doesn't matter if it's day 6 or whatever anymore. Link to comment
Maccer. Posted May 1, 2010 Share Posted May 1, 2010 Implementing anti-airbreak is kind of useless. It's kind of hard to use it before MTA detects an interpolation error and displays a "NETWORK TROUBLE" momentarily. Link to comment
ViCe Posted May 1, 2010 Share Posted May 1, 2010 Good script tbh I hope release it today.. Link to comment
dzek (varez) Posted May 1, 2010 Share Posted May 1, 2010 COOKIE2 replied, and liked it.. better release it until he stole your client-side from that server that's running this, and then post "problem" on scripting that its not working Do you have any proof of him stealing? cause i dint saw any topic of him with any client side script. https://forum.multitheftauto.com/viewtop ... 91&t=27260 https://forum.multitheftauto.com/viewtop ... 91&t=27259 (one topic about same problem, of writing server-side to his stolen clientside looks to be deleted?) he's hobby is creating many topics about same problem, he dont like to learn lua at all https://forum.multitheftauto.com/viewtop ... 91&t=27345 https://forum.multitheftauto.com/viewtop ... 91&t=27113 https://forum.multitheftauto.com/viewtop ... 91&t=27234 https://forum.multitheftauto.com/viewtop ... 91&t=27225 (there is 4 topics about it) and he's rude (as you can see above) still cant learn to use at least lua tags, (that couldnt be so hard, if he can find resources folder and copy and paste script on forums!?) etc etc.. Link to comment
1B0Y Posted May 7, 2010 Share Posted May 7, 2010 how many days has it been now? 13th?! Link to comment
Phat Looser Posted May 8, 2010 Share Posted May 8, 2010 Le Fu. The script running on the RPG is mine, and I promised NOT to release it to public, so he will have to script his own. The Anti-S0beit is released - sort of - since it is just the tip of the iceberg. https://forum.multitheftauto.com/viewtop ... 79#p310036 Link to comment
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