I'm wondering, there are a lot of comments and such in the MTA source code that make me think 'who the heck wrote this? it must be somebody on the inside...' -- did any of the developers have/had a source within Rockstar? Think of code pieces like the following ones:
-- from CCamera.h: debug cameras have never, ever, been figured out. And even more so, such constants should have been set at GTA build, not at MTA build.
int m_iCheckCullZoneThisNumFrames;
int m_iZoneCullFrameNumWereAt;
int WhoIsInControlOfTheCamera; //to discern between obbe and scripts
Same file, so you have Obbe Vermeij working for you? Not.
CVector m_cvecAimingTargetCoors; // Coors to look at with Gordons aiming thing
Gordon Yeoman? Another R*N employee... this is starting to get suspicious...
bool bDisablePlayerEnterCar; // Script can set this so that the Enter Car button can be used to pick up objects
bool bDisablePlayerDuck; // Script can set this
bool bDisablePlayerFireWeapon; // Script can set this
bool bDisablePlayerFireWeaponWithL1; // Script can set this - for Judith's mission where L1 is needed to pick up objects
bool bDisablePlayerCycleWeapon; // Script can set this
bool bDisablePlayerJump; // Script can set this
From CPadSA.h, which is strange. None of these script flags are known from the community scripting documentation (except the first), and I never heard of a 'Judith' working at R*. However, the 'author' of handling.cfg is also never credited.
CCam.h - the FOV flag has never been found out by anybody... and you know about TwoPlayer stuff? What does that have to do with MTA? Did R* leak .h files or something like that?
Again, my question: did any of the MTA developers have a source within R*N one day? This seems too suspicious to think not. :\
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NTAuthority
I'm wondering, there are a lot of comments and such in the MTA source code that make me think 'who the heck wrote this? it must be somebody on the inside...' -- did any of the developers have/had a source within Rockstar? Think of code pieces like the following ones:
-- from CCamera.h: debug cameras have never, ever, been figured out. And even more so, such constants should have been set at GTA build, not at MTA build.
Same file, so you have Obbe Vermeij working for you? Not.
Gordon Yeoman? Another R*N employee... this is starting to get suspicious...
From CPadSA.h, which is strange. None of these script flags are known from the community scripting documentation (except the first), and I never heard of a 'Judith' working at R*. However, the 'author' of handling.cfg is also never credited.
CCam.h - the FOV flag has never been found out by anybody... and you know about TwoPlayer stuff? What does that have to do with MTA? Did R* leak .h files or something like that?
Again, my question: did any of the MTA developers have a source within R*N one day? This seems too suspicious to think not. :\
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